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NPC Generator

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Advanced [show]


Trym Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a white coat. He is physically well-built. His blonde hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A powerful slaver made him what he is. Through the years after Trym was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Trym's mother didn't care for him much, and the feeling was mutual. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He's attracted to the PC; and he has a crush on the local slave trader

Flaws: Antagonistic. Bonds: Adventurer, Mentor, In love, Has a crush. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Trym Wallace, Male Half-Elf Adept 3
Medium (5'0") Half-Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)11 (+0) 15 (+2)9 (-1)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: Just what you see.


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears long strands of amber and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and a wedding ring on his left hand. His silver hair is heavily combed to the left. His violet eyes peer out from beneath his Stetson tan hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. His childhood dream was to be a Blacksmith, but he was a colossal failure. He struck the Banker job and began his own company from there.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new banker responsibilities is difficult

Ideals: Artistic. Flaws: Shy. Bonds: Rich, In love, Job. Occupation: Banker

Voice: Thin and wheezing

Attributes [hide]

Aramil Floshem, Male Elf Paladin 4
Medium (4'10") Elf, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Acrobatics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Carnelian (70 gp). Chalcedony (70 gp). Obsidian (8 gp). 1 Minor magic item.


Social Check DCs


Pikar Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. He has brown eyes.

Personality: A skeptical and narcissistic man, Pikar's first love is himself. His second love is also himself. He also has developed a complete distrust of the Shipwright profession.

History: Pikar was born with his father's beautiful face. His childhood dream was to be a Shipwright, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels threatened by others; and further expansion of business

Ideals: Impeccable. Flaws: Fearful. Bonds: Job, Attractive. Occupation: Bather

Voice: Australian accent

Attributes [hide]

Pikar Smoothhands, Male Halfling Monk 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 15
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Intimidation +5, Religion +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 800 gp. Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (700 gp). Solid gold idol (400 gp). Solid gold idol (400 gp).


Social Check DCs


Aura On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He tends to wear a large black jacket. Beneath his clothing is a huge mess of scar tissue. His gray fur is long and unkept. His eyes are green and catlike.

Personality: Stoic and calm, he prefers to meditate than take action. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born blind and as such lacked many opportunities for work. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.

Motivation: Doesn't want to be a Assassin and was forced into it by his family; and an old rival family wants him found

Ideals: Disciplined, Artistic. Flaws: Ugly, Disease. Bonds: Slave, Family. Occupation: Assassin

Voice: Thin and wheezing

Attributes [hide]

Aura On the Water, Male Tabaxi Sorcerer 7
Medium (6'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 32 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)18 (+4) 11 (+0)18 (+4)
Skills Arcana +7, Deception +7
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon, Goblin, Halfling
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15666400000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Srorthen Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tattered old clothes. His blue crest is drawn into a tight pony tail with a dagger scrunchie. He has gold eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As long as the job gets done he does not care how it got done.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Dyer, but he got bored and became a Carpenter. He became a Carpenter soon after.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable, Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Srorthen Orexijandilin, Male Dragonborn Adept 15
Medium (6'4") Dragonborn, Chaotic Good (CR 15)
Armor Class 14
Hit Points 91 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Acrobatics +9, Animal Handling +6
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143333

Possessions: 700 pp. Peridot (50 gp). Coral (120 gp). Chrysoberyl (120 gp). Violet garnet (500 gp). Alexandrite (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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