Lance Churchill, Male Human [Permalink]
Personal [hide]
Description: Standing 6'0", this man wears baggy tan pantaloons and a pastel scarf. He has a small bristly mustache and wavy red hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a criminal king-pin and mafia family He made a point of taking high paying jobs and getting most of it up front. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac
Ideals: Justice. Flaws: Selfish, Insane. Bonds: Criminal record, Adventurer. Occupation: Tanner
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 500 sp.
Feng Blakeley, Male Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged man wears skinny pants and wears a grey and brown robe with the hood down, and a wedding ring on his left hand. His hair is cut close to his head. His face is scarred and worn.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Animals are drawn to him, and he is able to talk to them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Masseuse arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He was granted necromantic powers by his dying brother.
Motivation: He has money and likes to spend it; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: In love, Rich. Occupation: Masseuse
Voice: Boston accent
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 310 gp.
Pijjirik Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears grey trousers with white and red striped suspenders. He wears various colorful collared shirts. He keeps his white crest in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has a massive crush on the younger sibling of the Mercenary who has hired him part-time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town working and never settling down anywhere, but has fallen for a local Sailor. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is wracked by social anxiety.
Ideals: Opinionated. Flaws: Insomniac, Fearful. Bonds: Has a crush, Slave. Occupation: Mercenary
Voice: Whispers
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1000 cp.
Fonkin Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: He very much looks the part of a Tanner. He wears his black hair up. He tend to wears goggles to shield his eyes.
Personality: Eccentric and domineering, Fonkin will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born in a small island village. His childhood dream was to be a Locksmith, but he was a colossal failure. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Fonkin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is wracked by social anxiety; and further expansion of business
Ideals: Extrovert, Fighting. Flaws: Fearful. Bonds: Job, Nature. Occupation: Tanner
Voice: Spits and sputters
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Ekemon Rise, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of bows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His face is covered beneath a completely black helmet.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He is the product a well kept family trust fund and as such has never really known need. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero.
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Carpenter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 80000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
