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Patrin Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His crest is black and curly. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Merchant arts, while his father instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and to find somewhere to settle down

Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Rich, Family, Criminal record. Occupation: Merchant

Voice: Boston accent

Attributes [hide]

Patrin Esstyrlynn, Male Dragonborn Rogue 4
Medium (6'8") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Black pearl (1200 gp). Banded agate (10 gp). Red-brown spinel (50 gp). Aquamarine (1200 gp). 1 Minor magic item.


Social Check DCs


Traki Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his golden hair well, parting it to the right. His eyes are a pleasant brown.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to a criminal king-pin and mafia family Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bounty Hunter. He hasn't told them the truth, but wants to settle down with them.

Motivation: A rival would like him out of the picture; and he is terrified, and will act out of fear

Flaws: Antagonistic, Fearful. Bonds: Attractive, Criminal record, Has a crush. Occupation: Seamstress

Voice: Laughs frequently while speaking

Attributes [hide]

Traki Remein, Male Half-Elf Monk 4
Medium (5'6") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)11 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Malachite (5 gp). Chalcedony (70 gp). Aquamarine (400 gp). Violet garnet (400 gp). 1 Minor magic item.


Social Check DCs


Nim Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light black in addition to tight pants. He is muscular with a powerful set of arms. His hair, while still mostly black, has prominent grey streaks. This green eyed westerner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and to clean up the streets

Ideals: Gifted. Flaws: Impulsive, Hedonist. Bonds: Adventurer, Guardian. Occupation: Junk Dealer

Voice: Excited and jittery

Attributes [hide]

Nim Ethanasath, Male Elf Rogue 8
Medium (4'10") Elf, Neutral Evil (CR 8)
Armor Class 13
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)12 (+1) 18 (+4)16 (+3)
Skills Medicine +7, Performance +6
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3

Possessions: 2000 sp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). Fire opal pendant on a fine gold chain (1000 gp). 1 Minor magic item.


Social Check DCs


Immeral Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats, and carries nunchakus. He wears a top hat to hide his balding. This brown eyed southerner is not easily forgotten.

Personality: He hates Elves with a passion. As such he is filled with self loathing. A friendly and beautiful Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born blind and as such lacked many opportunities for work. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To reunite with his old friends; and elven compassion

Ideals: Fighting. Flaws: Racist, Disease. Bonds: Attractive, Guardian, Adventurer. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Immeral Dalanthan, Male Elf Barbarian 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 14
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)10 (+0) 10 (+0)12 (+1)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1300 sp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Joser Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. His long golden hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Joser took refuge in the ruined castle and found the beat up trident and armor he uses now. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Passionate. Flaws: Fearful. Bonds: Attractive, Rich, Nature. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Joser Honeypot, Male Halfling Aristocrat 6
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 14 (+2)17 (+3)
Skills History +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs

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