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NPC Generator

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Advanced [show]


Anverth Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered scimitar and tarnished hand crossbow as well. With a patchy red beard and wild red hair. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: When he was but 4 years old his parents immigrated from the north. Anverth was born on a far northern island where he grew up under the tutelage of his mother, an expert Stableman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he would like to get married and retire

Ideals: Fighting, Pacifist. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Anverth Wildwander, Male Gnome Adept 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 400 gp.


Social Check DCs


Zephan Mockery, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His chestnut hair is matted, messy, and big. His silver eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He is used to getting what he wants. In part because he is a meticulous planner.

History: He got into the Herbalist business at a young age. He worked as a nervous Herbalist and found it very stressful. He struck the Herbalist job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new herbalist responsibilities is difficult

Ideals: Athletic, Fighting, Professionalism. Flaws: Ugly. Bonds: Job. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Zephan Mockery, Male Tiefling Warrior 12
Medium (5'0") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 68 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +5, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp. Eye agate (10 gp). Black opal (1600 gp). Blue star sapphire (1600 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azaki Ariessus, Male Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'11" when asserting himself. His hair is greying and his face has many wrinkles. His eyes are gray.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his father was called into army service. When Azaki reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic, Fearful. Bonds: Military, Guardian. Occupation: Dilettante

Voice: Speaks with a cold

Attributes [hide]

Azaki Ariessus, Male Elf Adept 13
Medium (4'11") Elf, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 68 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Medicine +4, Stealth +8
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2000 gp. Rich purple corundum (400 gp). Amethyst (110 gp). Lapis lazuli (5 gp). Freshwater pearl (5 gp). Lapis lazuli (5 gp). Black pearl (1000 gp). Citrine (30 gp). Violet garnet (1000 gp). Eye agate (5 gp). Alexandrite (1000 gp). Onyx (30 gp). Citrine (30 gp). 1 Medium magic item.


Social Check DCs


Henry Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears rags and sports a simple walking cane. His tied-back hair is white. He wears round tiny glasses practically rammed into his face.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered

History: From birth he was tutored by a cruel and relentless mentor. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Logical. Flaws: Insomniac. Bonds: Poor, Mentor, Slave, Family. Occupation: Mercenary

Voice: Laughs frequently while speaking

Attributes [hide]

Henry Shelley, Male Human Aristocrat 10
Medium (5'8") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills History +5, Medicine +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 2000 gp. Sardonyx (50 gp). Moonstone (50 gp). Jade (90 gp). Moonstone (50 gp). Chalcedony (50 gp). Violet garnet (1200 gp). Malachite (4 gp). Bloodstone (50 gp).


Social Check DCs


Jebeddo Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man prefers to wear flannel, and sports empty pouches on his belt. His hair is cut close to his head. His eyes are gray and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Job, Family. Occupation: Blacksmith

Voice: Pronounces O like U

Attributes [hide]

Jebeddo Ironhide, Male Gnome Adept 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)16 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Auran, Giant
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp.


Social Check DCs

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