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NPC Generator

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Advanced [show]


Fabien Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He carries a battered bow and tarnished monstrous two handed axe as well. His blonde hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also has developed a complete distrust of the Banker profession.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He inherited the family business which he has now maintained for 14 years.

Motivation: Revenge; and balancing his hectic life and new farmer responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Religious, Enemies. Occupation: Farmer

Voice: Scandinavian accent

Attributes [hide]

Fabien Tarkelby, Male Gnome Expert 3
Small (3'8") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 30 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)14 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Auran, Aquan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Nordak Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: This man very much looks the part of a Crown-heir. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the west to a Crown-heir, Nordak learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Crown-heir. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Balancing his hectic life and new Crown-heir responsibilities is difficult; and expand his business

Ideals: Artistic. Bonds: Job, Attractive, Adventurer, Family. Occupation: Crown-heir

Voice: High pitched and raspy

Attributes [hide]

Nordak Battlehammer, Male Dwarf Warrior 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)14 (+2) 12 (+1)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Infernal
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: Eye agate (14 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ratak Dryden, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His hair is short and blonde. His eyes are brown and catlike.

Personality: Abrasive and pushy, he has a hard time making friends. He is skeptical of what others tell him and is slow to trust.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Barrister job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Fighting. Flaws: Antagonistic, Shy. Bonds: Job. Occupation: Barrister

Voice: Breathy voice

Attributes [hide]

Ratak Dryden, Male Half-Orc Aristocrat 7
Medium (6'0") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 12 (+1)11 (+0)
Skills Religion +2, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ahrim Mute, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a custom-built plate barding that's adorned with pastel lining and desert motifs, he is not a threatening figure. He keeps his blue hair in a flapper bob. He has red eyes and a pastel hat with a grey feather.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ahrim lived on a farm with his father, near the main road leading to a nearby town. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is terrified, and will act out of fear; and he is content

Flaws: Mundane, Fearful. Bonds: Enemies, Family, Nature. Occupation: Performer

Voice: Strong lisp

Attributes [hide]

Ahrim Mute, Male Tiefling Rogue 13
Medium (6'4") Tiefling, True Neutral (CR 13)
Armor Class 9
Hit Points 93 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 16 (+3)13 (+1) 14 (+2)18 (+4)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +6 / 4d4+2, Ranged +3 / 4d4-1, Grapple +2

Possessions: 3000 gp. A delicate brass dragon egg (30 gp). A delicate silver chain set with a tourmaline (30 gp). Gold dragon comb with red garnet eye (500 gp). Fire opal pendant on a fine gold chain (1200 gp). Gold music box (2000 gp). Golden circlet with four aquamarines (5000 gp). A necklace of small pink pearls (5000 gp). A roughly beaten golden orb (90 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). 1 Medium magic item.


Social Check DCs


Naill Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: A 5'5" western man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is long and black with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west to a Painter, Naill learned a great deal about his father's area of expertise. Through the years after Naill was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Naill's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Justice, Impeccable. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Painter

Voice: Tuts and clicks tongue

Attributes [hide]

Naill Qualanthri, Male Elf Barbarian 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)16 (+3) 11 (+0)16 (+3)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Goblin, Infernal, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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