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NPC Generator

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Advanced [show]


Jocelyn Wheatley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green cloak and cross-gartered white stockings. He has auburn hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Logical. Flaws: Antagonistic, Insane, Disease. Occupation: Courier

Voice: Rhymes sentences (sorry)

Attributes [hide]

Jocelyn Wheatley, Male Human Warrior 1
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)17 (+3) 16 (+3)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Prâk Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'0" and muscular, this southern man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying black hair a little too much giving a sharp black color. His fierce hazel eyes like to dwell on things.

Personality: He will rave to anyone who will listen. He is obsessed with a lost civilization.

History: He was raised in a forest tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He then took over the family business and is one of the better Fortune-teller for hire.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Athletic. Flaws: Insane. Bonds: Adventurer, Nature, Job. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Prâk Tatum, Male Half-Orc Ranger 14
Medium (5'0") Half-Orc, Lawful Good (CR 14)
Armor Class 13
Hit Points 80 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Acrobatics +8, Insight +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +8 / 4d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 2000 gp. Hematite (10 gp). Banded agate (10 gp). Onyx (20 gp). Black pearl (1500 gp). Blue quartz (10 gp). Tiger eye turquoise (10 gp). Tiger eye turquoise (10 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Aquamarine (1500 gp). Moonstone (20 gp). Malachite (10 gp).


Social Check DCs


Trail Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his green robe. He carries a battered pickaxe and tarnished greatsword as well. His fur is brown and curly. His eyes are likewise yellow. His teeth are white and perfect.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his mother was called into army service. While studying, he fell in love. They married and had a son. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Nature, Military, In love. Occupation: Ruler

Voice: Farmer accent

Attributes [hide]

Trail Of Wine, Male Tabaxi Warlock 7
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 13
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 200 gp. Jeweled anklet (1000 gp). Old masterpiece painting (2400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Rangrim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'3" and wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. He keeps his auburn hair in a pixie cut. His brown eyes lackadaisically let the world flow into them.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He takes great joy in being the best Bather in town.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Stableman again; and he feels threatened by others

Flaws: Mundane, Fearful. Bonds: Job, Rich. Occupation: Bather

Voice: Booming voice

Attributes [hide]

Rangrim Fireforge, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 230 gp. 1 Masterwork Common Melee.


Social Check DCs


Modean Flair, Male Tiefling [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He is wearing the road beaten gear of a warrior. His hair, while still mostly purple, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with a lost civilization.

History: Modean hails from a village terrorized by illithids. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Nothing but the best is good enough for him; and tiefling compassion

Ideals: Fighting, Impeccable. Flaws: Secretive, Racist. Bonds: Adventurer, Enemies. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Modean Flair, Male Tiefling Expert 1
Medium (5'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 10 (+0)15 (+2)
Skills Nature +5, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs

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