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Advanced [show]


Varis Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. This green eyed northerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.

History: Varis lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion

Ideals: Joker, Entrepeneur. Flaws: Hedonist. Bonds: Attractive, Family. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Varis Ilphelkiir, Male Elf Wizard 1
Medium (5'0") Elf, Neutral Evil (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 6 (-2)10 (+0) 13 (+1)18 (+4)
Skills Intimidation +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 120 gp.


Social Check DCs


Mormo Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a perfectly clean shirt and pair of pants. He has done his best to style his purple hair to look like a famous performer. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the north, but his parents moved at a very young age to the south. Mormo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Mormo decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He left for the north, certain he would find work there.

Motivation: Seeks redemption; and he is unsatisfied with his job

Flaws: Shy. Bonds: Attractive, Immigrant, Criminal record, Job. Occupation: Blacksmith

Voice: Nasally tone

Attributes [hide]

Mormo Rescue, Male Tiefling Rogue 8
Medium (5'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 63 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)13 (+1) 15 (+2)15 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: Obsidian (4 gp).


Social Check DCs


Osco Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His skin is fair and his fingers are delicate and long. His blonde hair is knotted and matted. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born into a rich family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Days after completing his studies, news broke out that his hometown was attacked by illithids. Osco was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: He loathes his own lifestyle; and several ex partners dislike his way of doing things and want revenge

Flaws: Antagonistic, Depressed. Bonds: Enemies, Rich, Family. Occupation: Architect

Voice: Booming voice

Attributes [hide]

Osco Sunmeadow, Male Halfling Warrior 11
Small (2'11") Halfling, Lawful Good (CR 11)
Armor Class 14
Hit Points 98 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 19 (+4)14 (+2) 12 (+1)10 (+0)
Skills History +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Draconic
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 2100 gp.


Social Check DCs


Thervan Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. His head has been shaved. His fierce blue eyes like to dwell on things.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Ideals: Gifted. Flaws: Ugly, Emotional. Bonds: Adventurer, Military. Occupation: Junk Dealer

Voice: Smooth and feminine

Attributes [hide]

Thervan Azzo, Male Half-Elf Warrior 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 9 (-1)14 (+2)
Skills Insight +2, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 700 gp. Black opal (900 gp). Malachite (10 gp).


Social Check DCs


Nykkan Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy yellow pantaloons and a grey scarf. His long blue crest is drawn into a two foot long braid. His eyes are red and catlike.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He receives visions of the future at random moments

History: He was born in the west. His divine abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He doesn't get along with people that don't share his tastes; and many brigands want him driven away

Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Enemies, Immigrant. Occupation: Apothecary

Voice: Sounds elderly

Attributes [hide]

Nykkan Jerynomonis, Male Dragonborn Fighter 5
Medium (6'1") Dragonborn, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)11 (+0) 15 (+2)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 200 gp. 1 Full Plate. 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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