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NPC Generator

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Advanced [show]


Adelard Kenley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. His black hair and beard is wavy and long. His green eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. As a young adult he joined a group advocating for an improvement in Human conditions. He became a Armorer soon after.

Motivation: Expand his business; and a strong sense of loyalty to human people

Flaws: Ugly, Racist. Bonds: Job, Immigrant, Rich. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Adelard Kenley, Male Human Monk 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 10
Languages Common, Aquan, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Gerald Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear pastel pants and tee shirts. With a patchy brown beard and wild brown hair. His eyes, though not visible through his cowl, are brown.

Personality: Eccentric and domineering, Gerald will drive conversation. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Military, Slave. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerald Brinker, Male Half-Elf Warrior 14
Medium (5'9") Half-Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 89 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Investigation +7, Medicine +5
Senses Passive Perception 10
Languages Common, Elven, Infernal, Draconic
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (8000 gp). 1 Medium magic item.


Social Check DCs


Fax Gygazzylyshrift, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'1" and muscular, this northern man prefers to wear green pants and tee shirts. His copper crest is kept up in a ponytail inside a feathered hat. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Fax was born the youngest of three triplets. Fax liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and marry his sister to traveling adventurers

Ideals: Athletic, Justice. Flaws: Addict. Bonds: Nature, Family. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Fax Gygazzylyshrift, Male Dragonborn Ranger 18
Medium (6'1") Dragonborn, Neutral Evil (CR 18)
Armor Class 11
Hit Points 127 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
22 (+6)13 (+1) 14 (+2)18 (+4) 14 (+2)12 (+1)
Skills Investigation +10, Performance +7
Senses Passive Perception 12
Languages Common, Abyssal, Auran, Infernal, Celestial
Attacks Melee +12 / 5d6+6, Ranged +7 / 5d6+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1603221

Possessions: 18000 gp. Obsidian (6 gp). Alexandrite (700 gp). Blue quartz (6 gp). Red-brown spinel (90 gp). Sardonyx (30 gp). Lapis lazuli (6 gp). Red-brown spinel (90 gp). Chrysoprase (30 gp). Emerald (1500 gp). Blue quartz (6 gp). Star ruby (1500 gp). Pink pearl (90 gp). Amethyst (90 gp). Violet garnet (700 gp). Red spinel (90 gp). Rose (30 gp). Star ruby (1500 gp). Chrysoberyl (90 gp). Alexandrite (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Melech Random, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is knotted and matted. He has several tiny sapphire earrings on each ear.

Personality: Melech is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born on a small isolated farm. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Flaws: Ugly, Depressed, Fearful. Bonds: Rich, Nature. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Melech Random, Male Tiefling Sorcerer 1
Medium (6'7") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Athletics +2, Investigation +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 80 gp.


Social Check DCs


Adrik Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He carries a battered sword and tarnished shield as well. His tied-back hair is black. His violet eyes peer out from beneath his deerstalker pastel hat.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small desert village. He has had some formal music training, and achieved minor success. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His religion dominates his actions; and many drow want him driven away

Ideals: Fighting, Artistic. Bonds: Enemies, Religious, Nature. Occupation: Mason

Voice: Raspy

Attributes [hide]

Adrik Lutgehr, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)9 (-1) 12 (+1)9 (-1)
Skills Investigation +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 190 gp. 1 Everburning torch.


Social Check DCs

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