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NPC Generator

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Advanced [show]


Nithther Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is generally shirtless and showing off his tattooed chest. His rusty crest is braided into rings. He wears an eyepatch.

Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Nithther lived on a farm with his mother, near the main road leading to a nearby town. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption.

Flaws: Ugly, Racist. Bonds: Criminal record, Family, Rich. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nithther Zzzxaaxthroth, Male Dragonborn Fighter 8
Medium (6'6") Dragonborn, True Neutral (CR 8)
Armor Class 9
Hit Points 80 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)12 (+1) 8 (-1)17 (+3)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +6

Possessions: 1200 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He is bristling with hidden weapons, mostly shortspears and morningstars. His lavender fur is long and unkept. His thin eyebrows rest above his beady blue eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the north to a Fletcher, River learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has achieved small success as a Fletcher.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Impeccable. Flaws: Ugly, Hedonist. Bonds: Criminal record, Job. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

River Of Clay, Male Tabaxi Commoner 5
Medium (5'1") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)9 (-1) 12 (+1)17 (+3)
Skills Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Rose (50 gp).


Social Check DCs


Wrenn Pingun, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he has the majority of his body covered in plate. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has amber eyes and a black hat with a grey feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.

History: Born in the east to a Bookbinder, Wrenn learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has worked as a Bookbinder like his mother before him.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Flaws: Depressed, Lazy. Bonds: Job. Occupation: Bookbinder

Voice: Nasally tone

Attributes [hide]

Wrenn Pingun, Male Gnome Expert 8
Small (3'7") Gnome, Lawful Neutral (CR 8)
Armor Class 15
Hit Points 57 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)14 (+2) 12 (+1)12 (+1)
Skills Nature +5, Stealth +7
Senses Passive Perception 11
Languages Common, Gnome, Terran, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1400 gp. Rich purple corundum (700 gp). Deep green spinel (90 gp).


Social Check DCs


Zepar Passion, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady gold eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in a small village he learned the ways of the warrior from his mother. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Zepar took refuge in the ruined castle and found the beat up trident and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Seeks redemption; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Ugly, Shy, Antagonistic. Bonds: Nature, Criminal record. Occupation: Locksmith

Voice: Spits words with contempt

Attributes [hide]

Zepar Passion, Male Tiefling Adept 1
Medium (6'6") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)17 (+3) 18 (+4)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 14
Languages Common, Elven, Halfling, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000

Possessions: 700 sp.


Social Check DCs


Az-Adar Copeland, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: The child of a Doctor, who enjoyed hunting, Az-Adar was taken on many hunting expeditions. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Antagonistic. Bonds: Rich, Attractive, Nature, Slave. Occupation: Painter

Voice: Timid voice

Attributes [hide]

Az-Adar Copeland, Male Half-Orc Adept 2
Medium (6'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)11 (+0) 10 (+0)9 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 360 gp. Obsidian (11 gp). Rhodochrosite (11 gp).


Social Check DCs

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