Scrag Stanton, Male Half-Orc [Permalink]
Personal [hide]
Description: A 6'9" western man, he wears a blue shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His chestnut hair is drawn into a tight pony tail with a card scrunchie. This amber eyed westerner is not easily forgotten.
Personality: He is a Bather first and foremost. He believes firmly that knowledge should be universal. He pushes his goals aggressively. He is also a coward if confronted.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He inherited the family business which he has now maintained for 9 years.
Motivation: To prove his worth to the world; and wants to open a new tavern
Ideals: Artistic, Gifted. Flaws: Fearful, Impulsive. Bonds: Job. Occupation: Bather
Voice: American accent
Attributes [hide]
Medium (6'9") Half-Orc, True Neutral (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 sp. Blue star sapphire (1600 gp). Blue quartz (14 gp). Red garnet (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adran Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear black pants and tee shirts. He has a small bristly mustache and wavy red hair. This hazel eyed southerner is not easily forgotten.
Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a habit of throwing himself into exceedingly dangerous situations.
History: Gifted from a young age, Adran studied abroad. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He then took over the family business and is one of the better Performer for hire.
Motivation: His religion dominates his actions; and he is not mentally stable, and does not behave rationally
Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Job, Religious. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 7)
Armor Class 13
Hit Points 62 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc, Ignan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 1200 gp.
Rurik Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a red tunic with blue highlights, and long red pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long blonde hair kept up in a rat tail. His face is scarred and worn.
Personality: He is fixated on the number 67. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has all his life been fascinated with music.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His mother was a mechanic, and taught him how to fix just about anything. He struck the Miller job and began his own company from there.
Motivation: His spouse's relatives view him with great suspicion; and he'd like to take his coworkers down a peg
Ideals: Artistic, Persistence. Flaws: Ugly, Insane. Bonds: Job, Family. Occupation: Miller
Voice: American accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 700 sp. Amber (90 gp).
Oppleby Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a simple grey robe with brown stripes complete with hood. His chestnut hair has been sun bleached extensively. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is happy with his job as a Scribe. He turns his eye from what people do, preferring to live and let live. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Oppleby was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Ideals: Athletic, Gifted. Bonds: Attractive, Job, Poor. Occupation: Scribe
Voice: Excited and jittery
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 330 gp. 1 Half-Plate.
Nelkin Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and gray eyes are beguiling and draw you in.
Personality: Nelkin wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved out south to avoid the crime he committed. He moves from town to town, unable to find a place to settle.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Disciplined. Bonds: Attractive, Military, Immigrant, Criminal record. Occupation: Navigator
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 20 gp.
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Their contribution stands as a beacon of hope for all adventurers!
