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Advanced [show]


Oren Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His white hair is slicked back into a classic pompadour. This amber eyed westerner is not easily forgotten.

Personality: He is business-like. He takes instructions and follows them to the letter. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Assassin and found it very stressful. He has achieved small success as a Assassin.

Motivation: He is currently in port desperately looking for someone to get him out; and wants a kiss

Ideals: Professionalism, Joker. Bonds: Slave, Job, Has a crush. Occupation: Assassin

Voice: Slurs words

Attributes [hide]

Oren Wildheart, Male Halfling Cleric 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)17 (+3) 15 (+2)14 (+2)
Skills Arcana +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Goblin, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: Sard (50 gp). Lapis lazuli (10 gp). Red spinel (150 gp).


Social Check DCs


Boddynock Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear flannel. His black hair is smooth and relatively long. His eyes, though not visible through his cowl, are violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born to a criminal king-pin and mafia family He worked as a nervous Unemployed and found it very stressful. He has worked as a Unemployed like his mother before him.

Motivation: A rival would like him out of the picture; and he is currently in port desperately looking for someone to get him out

Bonds: Job, Religious, Criminal record, Slave. Occupation: Unemployed

Voice: Sensual and smooth

Attributes [hide]

Boddynock Humplebumple, Male Gnome Sorcerer 14
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 45 (14d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 14 (+2)17 (+3)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146666

Possessions: 800 pp. Azurite (4 gp). Pink pearl (160 gp). Coral (160 gp). Rhodochrosite (4 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). Black pearl (1600 gp). Alexandrite (1600 gp). Obsidian (4 gp). White opal (400 gp). Violet garnet (1600 gp). Obsidian (4 gp). Hematite (4 gp).


Social Check DCs


Flame In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is constantly adorned with expensive silk clothing, often dyed in bright red and blue, and wears rings and necklaces with large, colorful gems. His gray fur is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is obsessed with a lost civilization.

History: Flame was raised in a hard working conservative environment. Flame liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Armorer.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic. Bonds: Rich, Adventurer, Job, Nature. Occupation: Armorer

Voice: Speaks with squeezed throat

Attributes [hide]

Flame In the Wind, Male Tabaxi Monk 6
Medium (6'0") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)18 (+4) 12 (+1)15 (+2)
Skills Arcana +7, History +7
Senses Passive Perception 11
Languages Common, Undercommon, Infernal, Abyssal, Giant
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Suhnae Liadon, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a pastel coat over a white low-cut shirt, and a deerstalker hat upon his head. His hair is long and chestnut with streaks of silver, and is pulled back with small pastel clips. His beard is silver, braided, and well cared for. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has dedicated himself to building a better kind of golem.

Motivation: He is terrified, and will act out of fear; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Fearful. Bonds: Enemies, Adventurer, Rich. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Suhnae Liadon, Male Elf Druid 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp. Amethyst (120 gp).


Social Check DCs


Tarhun Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his shortspear. He carries with him a set of shortspears on his belt, each one with a topaz on the hilt. He has moderate length red crest. His gold eyes lackadaisically let the world flow into them.

Personality: He is witty, but his monotone delivery comes off as unnerving He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Tarhun was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tarhun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wishes to resurrect an old love; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Bonds: Attractive. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Tarhun Skaarzborroosh, Male Dragonborn Wizard 13
Medium (6'3") Dragonborn, Neutral Good (CR 13)
Armor Class 13
Hit Points 60 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 1000 gp. Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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