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NPC Generator

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Advanced [show]


Kilvar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His skin is also unnaturally pale. His tied-back hair is golden. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Kilvar is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Baker they were divorced and he won custody of their daughter. He worked as a Stylist, and he later adopted a second daughter.

Motivation: To get a good night's sleep.

Ideals: Optimist, Fighting. Flaws: Ugly, Insomniac. Bonds: Rich, Family. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

Kilvar Rumnaheim, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Insight +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 cp.


Social Check DCs


Rûkdûg Sydney, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. He keeps his long black hair kept up in a rat tail. His amber eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Rûkdûg hails from a village terrorized by illithids. A few years later when the west was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his sister; and doesn't want to be a laborer and was forced into it by his family

Flaws: Impulsive, Antagonistic. Bonds: Attractive, Immigrant, Enemies, Family. Occupation: Laborer

Voice: Pronounces O like U

Attributes [hide]

Rûkdûg Sydney, Male Half-Orc Aristocrat 15
Medium (5'1") Half-Orc, True Neutral (CR 15)
Armor Class 10
Hit Points 97 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)14 (+2) 15 (+2)10 (+0)
Skills Religion +7, Stealth +5
Senses Passive Perception 12
Languages Common, Orc, Gnoll, Giant
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3

Possessions: 6000 gp. Eye agate (10 gp). Jasper (80 gp). Sardonyx (80 gp). Banded agate (10 gp). Lapis lazuli (10 gp). Golden yellow topaz (600 gp). Jade (140 gp). Brown-green garnet (140 gp). Obsidian (10 gp). Alexandrite (600 gp). Deep blue spinel (600 gp).


Social Check DCs


Zûmug England, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries with him a set of crossbows on his belt, each one with a amber on the hilt. He wears his hair in dreadlocks. He wears a mask on his face.

Personality: Always inclined to offer people food he seems plenty friendly. Zûmug enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a criminal king-pin and mafia family Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Recently he has begun working with bootleggers and crooks.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting, Philantrophist. Flaws: Hedonist, Racist. Bonds: Attractive, Criminal record. Occupation: Stylist

Voice: Forgets to breathe while speaking

Attributes [hide]

Zûmug England, Male Half-Orc Rogue 4
Medium (5'10") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)11 (+0) 9 (-1)13 (+1)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Ulfgar Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and wears tight fighting clothing, which leaves very little to the imagination. His right leg appears badly burned and disfigured. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.

Personality: He is fixated on the number 3. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born in a small mountains village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Nature. Occupation: Stylist

Voice: Aggressive tone

Attributes [hide]

Ulfgar Gorunn, Male Dwarf Commoner 9
Medium (4'4") Dwarf, Neutral Good (CR 9)
Armor Class 10
Hit Points 46 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)12 (+1) 12 (+1)9 (-1)
Skills Insight +4, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 5000 sp.


Social Check DCs


Erdan Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a hunchback. He has no hair. He wears an eyepatch.

Personality: He speaks before he thinks and is too direct. Erdan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Erdan hails from a village terrorized by orcs. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Flaws: Ugly, Impulsive, Hedonist. Bonds: Enemies, Mentor. Occupation: Shoemaker

Voice: Relaxed voice

Attributes [hide]

Erdan Samuel, Male Half-Elf Warrior 6
Medium (4'11") Half-Elf, Neutral Evil (CR 6)
Armor Class 9
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)15 (+2) 12 (+1)15 (+2)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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