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Gorgûm Brandon, Male Half-Orc [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a moderate pudge and is not very fit. His hair is auburn, silky, and of moderate length. His eyes are violet and he is always smoking a pipe.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He believes the world needs to unite to get rid of giants once and for all.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and he wants revenge against giants

Flaws: Shy. Bonds: Attractive, Enemies, Poor, Family. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Gorgûm Brandon, Male Half-Orc Rogue 11
Medium (6'10") Half-Orc, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 69 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)9 (-1)
Skills Acrobatics +6, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Ignan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +3

Possessions: 160 pp. Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item.


Social Check DCs


Burgell Offund, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He has a moderate pudge and is not very fit. He has a small bristly mustache and wavy white hair. He has gleaming, smiling brown eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in a small forest village. His first spouse was a Painter, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is currently in port desperately looking for someone to get him out; and his spouse's relatives view him with great suspicion

Ideals: Joker, Persistence. Bonds: Family, Nature, Slave. Occupation: Navigator

Voice: Voice breaks

Attributes [hide]

Burgell Offund, Male Gnome Commoner 6
Small (3'3") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Athletics +3, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5

Possessions: Sard (20 gp). Rock crystal (20 gp). Violet garnet (1200 gp).


Social Check DCs


Cressel Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He is portly but not overly obese. His blue hair is smooth and relatively long. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: He is greedy; and he has passion for adventuring and risk

Ideals: Disciplined, Logical. Bonds: Attractive, Adventurer, Rich. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Cressel Anguish, Male Tiefling Expert 18
Medium (6'7") Tiefling, Lawful Good (CR 18)
Armor Class 11
Hit Points 114 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)13 (+1) 15 (+2)20 (+5)
Skills Nature +7, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1

Possessions: 1200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A necklace of small pink pearls (1000 gp). Gold and topaz bottle stopper cork (600 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Dadalan Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his blue crest in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Insane, Shy. Bonds: Rich. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Dadalan Xephyrbahnor, Male Dragonborn Warrior 5
Medium (6'4") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 14 (+2)9 (-1)
Skills Deception +2
Senses Passive Perception 12
Languages Common, Infernal, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 40000 cp. Black pearl (500 gp). Golden yellow topaz (500 gp). Sardonyx (40 gp).


Social Check DCs


Modean Random, Male Tiefling [Permalink]

Personal [hide]

Description: He wears long strands of emerald and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He carries with him a set of sais on his belt, each one with a emerald on the hilt. His blue hair is thinning but still full. His white eyes are slightly larger than normal.

Personality: He exudes charisma. He is a tour de force of persuasion. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by brigands. Modean was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.

Motivation: Money/treasure; and someone believes him a fraud

Ideals: Fighting. Bonds: Rich, Attractive, Enemies, Immigrant. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Modean Random, Male Tiefling Commoner 6
Medium (5'2") Tiefling, True Neutral (CR 6)
Armor Class 14
Hit Points 25 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)17 (+3) 10 (+0)17 (+3)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnoll, Dwarven, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. Peridot (50 gp). Sard (50 gp). Pink pearl (120 gp).


Social Check DCs

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