Alvyn Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He has a habit of throwing himself into exceedingly dangerous situations.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Alvyn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted. Flaws: Ugly, Racist, Impulsive. Bonds: Adventurer. Occupation: Stableman
Voice: Sleepy voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Sylvan, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 1 Minor magic item.
Astar Subtlety, Male Tiefling [Permalink]
Personal [hide]
Description: He very much looks the part of a Jeweler. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a top hat to hide his balding. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Like his mother and his brother before him, after school he went straight into learning to become a Jeweler. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he is unsatisfied with his job
Ideals: Opinionated, Artistic. Bonds: Job, Attractive. Occupation: Jeweler
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: Just what you see.
Alberich Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is typically in his Shepherd uniform. His hair is short and blonde. He tend to wears goggles to shield his eyes.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His job bores him to no end. He has decided to make it more interesting.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He struck the Shepherd job and began his own company from there.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Gifted. Flaws: Depressed. Bonds: Job, Adventurer, Criminal record. Occupation: Shepherd
Voice: Australian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 12)
Armor Class 14
Hit Points 67 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 16 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Terran
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +4
Possessions: 300 pp. Deep blue spinel (400 gp). Pink pearl (70 gp). Chrysoberyl (70 gp). Pink pearl (70 gp). 1 Minor magic item. 1 Minor magic item.
Kelter Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 2'10" when asserting himself. His golden hair is slicked back into a classic pompadour. His eyes are blue and he is always smoking a pipe.
Personality: He snorts whenever he laughs or is feeling confident. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Gifted from a young age, Kelter studied abroad. He moved out west to avoid the crime he committed. He now travels the world, in search of power and loot.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Depressed. Bonds: Adventurer, Criminal record. Occupation: Hunter
Voice: Boston accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 38 (4d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Auran, Celestial
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
Possessions: 200 gp. Black star sapphire (800 gp).
Valorean Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his copper crest down. He has a dull look in his gold eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a ruthless business man, a trait he acquired from his father.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Valorean was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Valorean's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure.
Ideals: Entrepeneur, Gifted, Fighting. Flaws: Antagonistic. Bonds: Rich. Occupation: Carpenter
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 6000 cp. Tourmaline (130 gp).
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