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NPC Generator

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Advanced [show]


Theren Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This northern man wears a blue armored body suit, with a simple black line shooting up and back down. His clothes are grease stained in places. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling gray eyes.

Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To prove his worth to the world; and to reunite with his old friends

Ideals: Artistic. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Tanner

Voice: Scratchy, weak

Attributes [hide]

Theren Sylvaranth, Male Elf Wizard 5
Medium (5'4") Elf, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 8 (-1)15 (+2) 16 (+3)13 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 600 gp. Rich purple corundum (1200 gp).


Social Check DCs


Anselm Gentry, Male Human [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. He wears a small hat to hide his balding. His eyes are amber and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: A strong sense of loyalty to Human people; and to find somewhere to settle down

Ideals: Gifted. Flaws: Mundane, Impulsive, Racist. Bonds: Mentor. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Anselm Gentry, Male Human Cleric 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 17 (+3)13 (+1)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 13
Languages Common, Terran, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 80 gp. Moonstone (70 gp).


Social Check DCs


Sammal Blame, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears brown leather gloves, a brown jacket, and tight pants. His purple hair is unkempt and raggedy. This white eyed easterner is not easily forgotten.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Sammal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and he wants nothing more than to rejoin the army

Ideals: Gifted, Entrepeneur. Flaws: Ugly. Bonds: Poor, Military. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Sammal Blame, Male Tiefling Rogue 11
Medium (5'2") Tiefling, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)11 (+0) 18 (+4)19 (+4)
Skills Arcana +4, Nature +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 300 pp.


Social Check DCs


Naill Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears skinny pants and wears a green and blue robe with the hood down. Beneath his clothing is a huge mess of scar tissue. He has moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in the east his family was never financially stable. His family was turned out during the war. He and his family wandered east to less war torn lands. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Shy, PTSD. Bonds: Slave, Criminal record, Poor. Occupation: Miller

Voice: Mumbles to self between sentences

Attributes [hide]

Naill Teinithra, Male Elf Druid 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)13 (+1) 14 (+2)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 500 sp.


Social Check DCs


Heward Axton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and auburn. This green eyed southerner is not easily forgotten.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born at the edge of vast forest. He moved from fad to fad and when he turned 15 he discovered writing. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Joker, Artistic. Bonds: Immigrant, Criminal record, Nature. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Heward Axton, Male Human Warrior 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)16 (+3) 16 (+3)11 (+0)
Skills Insight +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Auran, Undercommon, Goblin
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 140 gp.


Social Check DCs

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