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NPC Generator

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Advanced [show]


Bundrigo Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the east to a Navigator, Bundrigo learned a great deal about his father's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: To reunite with his absent father; and to be a map maker again

Flaws: Addict. Bonds: Rich, Attractive, Family, Religious, Job. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Bundrigo Reedfellow, Male Halfling Wizard 12
Small (2'10") Halfling, Neutral Evil (CR 12)
Armor Class 15
Hit Points 62 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Insight +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 4000 gp.


Social Check DCs


Vondal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. He has moderate length silver hair. He has several tiny amethyst earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Vondal hails from a village terrorized by brigands. In his 12th year, his parents were killed by a brigands raid, leaving Vondal alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Vondal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: He has money and likes to spend it; and several ex partners dislike his way of doing things and want revenge

Ideals: Opinionated, Impeccable. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Mortician

Voice: American accent

Attributes [hide]

Vondal Dankil, Male Dwarf Sorcerer 9
Medium (4'1") Dwarf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 61 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)13 (+1) 15 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 1500 gp. Moss agate (4 gp). Black opal (600 gp). Zircon (50 gp). Sardonyx (50 gp). Banded agate (4 gp). Deep blue spinel (800 gp). Tiger eye turquoise (4 gp).


Social Check DCs


Adam Springfield, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. His brown hair is heavily combed to the right. His eyes, though not visible through his cowl, are amber.

Personality: Eccentric and domineering, Adam will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the south

Ideals: Extrovert, Entrepeneur. Bonds: Attractive, Immigrant, Religious, Mentor. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Adam Springfield, Male Human Fighter 1
Medium (6'5") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)10 (+0) 11 (+0)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 80 gp.


Social Check DCs


Dagger In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. He wears a Stetson hat to cover his moderate length yellow fur. He has a dull look in his blue eyes.

Personality: He snorts whenever he laughs or is feeling confident. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Dagger is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Sailor.

Motivation: To clean up the streets; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Attractive, Military, Job, Guardian. Occupation: Sailor

Voice: Speaks with squeezed throat

Attributes [hide]

Dagger In the Wind, Male Tabaxi Aristocrat 5
Medium (6'7") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


River Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears professional attire. His fur is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Joker. Bonds: Attractive, Religious, Poor, Immigrant. Occupation: Cartwright

Voice: Dark and ominous

Attributes [hide]

River Blossom, Male Tabaxi Fighter 3
Medium (5'8") Tabaxi, Neutral Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Nature +2, Stealth +6
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs

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