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Korfel Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a black shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He is tall, broad shouldered and powerfully built. His brown hair is cut short with large spiked bangs in the front. His skin is flawless and his blue eyes scan people very quickly.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He works hard and plays hard.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Navigator, but he was a colossal failure. He has worked as a Spice Merchant like his mother before him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new spice merchant responsibilities is difficult

Flaws: Hedonist, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Korfel Qualanthri, Male Elf Fighter 8
Medium (5'1") Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 52 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 8 (-1)13 (+1)
Skills Deception +4, Medicine +2
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 170 pp. Deep blue spinel (1400 gp).


Social Check DCs


Zephan Devotion, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a violet small hat and violet clothes. He has silver hair. His eyes are likewise gold. His teeth are white and perfect.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a font of random trivia from the lore and stories he has discovered

History: Zephan was born in the north. At a young age he loved to build and create. He worked as a nervous Performer and found it very stressful. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: To clean up the streets; and many drow want him driven away

Ideals: Logical, Persistence. Bonds: Attractive, Job, Enemies, Guardian. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Zephan Devotion, Male Tiefling Expert 8
Medium (5'7") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 15 (+2)16 (+3)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Giant, Auran, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 80 pp. Deep blue spinel (1600 gp). Azurite (5 gp). Lapis lazuli (5 gp). Tiger eye turquoise (5 gp).


Social Check DCs


Lorm Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is tall, broad shouldered and powerfully built. He wears his black hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. As long as the job gets done he does not care how it got done.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Weaver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a Weaver soon after.

Motivation: To be a Layabout again.

Ideals: Professionalism, Fighting. Flaws: Ugly. Bonds: Job, Poor. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Lorm Anderton, Male Half-Orc Wizard 11
Medium (6'0") Half-Orc, Lawful Good (CR 11)
Armor Class 13
Hit Points 39 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 15 (+2)8 (-1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: Red spinel (50 gp). Hematite (14 gp). Freshwater pearl (14 gp). Chrysoberyl (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Umpen Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He keeps his black hair in a pixie cut. His fierce blue eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.

History: His father raised him in a mountain cabin. Through the years after Umpen was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Umpen's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: Marry his brother to traveling adventurers; and wants to raise his children well

Flaws: Antagonistic, Insane. Bonds: Military, Nature, Family. Occupation: Detective

Voice: High pitched and raspy

Attributes [hide]

Umpen Garrick, Male Gnome Monk 4
Small (3'6") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 12 (+1)16 (+3)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Krimmon Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His otherwise smooth face is marked with small tiny scars.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a great chef.

History: Krimmon hails from a village terrorized by gnolls. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Krimmon and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Gifted. Flaws: Antagonistic. Bonds: Enemies, Rich. Occupation: Tanner

Voice: Aggressive tone

Attributes [hide]

Krimmon Nimblefingers, Male Halfling Fighter 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 32 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)13 (+1) 11 (+0)14 (+2)
Skills Intimidation +5, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs

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