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Advanced [show]


Richard Marleigh, Male Human [Permalink]

Personal [hide]

Description: This man sports black clothing, slightly heavier than average wear. He has a penchant for wearing a ring with an oversized jet on his left hand. His auburn hair is still thick. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Roofer. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Sold as a small child to a brothel owner, Richard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has drifted from career to career and currently works as a Roofer.

Motivation: A strong sense of loyalty to Human people; and expand his business

Flaws: Impulsive, Racist. Bonds: Rich, Job, Mentor. Occupation: Roofer

Voice: growls and snarls, animalistic

Attributes [hide]

Richard Marleigh, Male Human Paladin 1
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)11 (+0) 14 (+2)12 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp. 2 Tanglefoot bags.


Social Check DCs


Tarhun Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy green crest. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. He wears a wide-brimmed hat to cover his moderate length green crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and his religion dominates his actions

Ideals: Joker. Flaws: Ugly, Insomniac, Secretive. Bonds: Poor. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Tarhun Jerynomonis, Male Dragonborn Wizard 6
Medium (6'7") Dragonborn, Lawful Evil (CR 6)
Armor Class 10
Hit Points 41 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
21 (+5)10 (+0) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Deception +4, History +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +8 / 2d6+5, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12433

Possessions: 800 gp.


Social Check DCs


Gimurt Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses like a well dressed Mayor does. His blonde hair has been sun bleached extensively. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the east to a Mayor, Gimurt learned a great deal about his father's area of expertise. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has worked as a Mayor like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Job, Immigrant. Occupation: Mayor

Voice: Jamaican accent

Attributes [hide]

Gimurt Durthane, Male Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)15 (+2) 9 (-1)8 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs


Hamil Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his auburn hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: A deeply religious man he believes everything happens for a reason. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Glassblower, Hamil learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Glassblower.

Motivation: Further expansion of business.

Flaws: Ugly, Impulsive. Bonds: Religious, Job, Nature. Occupation: Glassblower

Voice: Russian accent

Attributes [hide]

Hamil Hogcollar, Male Halfling Paladin 2
Small (2'10") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 cp. Freshwater pearl (6 gp). Rhodochrosite (6 gp). 1 Masterwork Musical instrument.


Social Check DCs


Kelter Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears skinny pants and wears a blue and black robe with the hood down. He has a hunchback. His blonde hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the north. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and money/treasure

Ideals: Pacifist. Flaws: Ugly. Bonds: Slave, Rich, In love. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Kelter Whispermouse, Male Halfling Cleric 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 22 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Religion +5
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Druidic
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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