Az-Rans Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear grey clothing when he does not wear armor. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a dagger on it. His tied-back hair is red. His eyes are a pleasant blue.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Justice, Persistence. Bonds: Religious, Rich, Adventurer. Occupation: Roofer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp.
Alberich Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: 3'11" and muscular, this eastern man wears a robe, a symbol of the sun god around his neck, and a greatsword on his belt. His chestnut hair is lengthy and is close to two feet long. He has a dull look in his green eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He seems to be bored by most things.
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Mundane, Addict. Occupation: Layabout
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 100 gp. Peridot (40 gp).
Tarak Charlton, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He dresses well, typically a more casual-formal manner. His red hair is lengthy. His green eyes dart from person to person.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Tarak took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has achieved small success as a Sculptor.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Gifted, Fighting. Bonds: Attractive, Family, Job. Occupation: Sculptor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 16 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 sp. 1 Minor magic item.
Bulzo Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His small hat is riddled with cuts and holes. His face is scarred and worn.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Mentor, Rich. Occupation: Brewer
Voice: Draws out vowels
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 31 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 19 (+4) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 500 gp. Black star sapphire (1300 gp). Tourmaline (130 gp). Black pearl (900 gp).
Arumawann Leffery, Male Gnome [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he prefers to wear pastel clothing when he does not wear armor. His white hair is drawn into a tight pony tail with a butterfly scrunchie. His skin is flawless and his amber eyes scan people very quickly.
Personality: Arumawann wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.
History: Born in the north to a Barkeep, Arumawann learned a great deal about his mother's area of expertise. His arcane abilities were realized during a raid on his village. After a long history of fighting, Arumawann and his spouse have recently divorced.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 7)
Armor Class 12
Hit Points 57 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 1100 gp. Moonstone (30 gp). Citrine (30 gp). Eye agate (9 gp).
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