Darrow Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This man wears just a red suit. He is muscular with a powerful set of arms. His long brown hair is drawn into a two foot long braid. He has gleaming, smiling green eyes.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Darrow lived on a farm with his mother, near the main road leading to a nearby town. His mother was a mechanic, and taught him how to fix just about anything. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family; and to reunite with his absent mother
Ideals: Persistence. Flaws: Emotional. Bonds: Religious, Family. Occupation: Animal Trainer
Voice: Scratchy, weak
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 32 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 6000 sp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp).
Azzakh Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a blue vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His wide-brimmed hat is riddled with cuts and holes. His eyes are likewise red.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: His parents moved while he was still in utero so he is the first generation to be born here. He found a children's book about a Dragonborn Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants to meet his childhood hero.
Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Soapmaker
Voice: Jamaican accent
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. Azurite (12 gp). Smoky quartz (30 gp).
Foxilon Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a greatsword on his belt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. His hair is long and white with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. He has a tattooed face.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 16th year, his parents were killed by a drow raid, leaving Foxilon alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Foxilon and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants revenge against drow
Ideals: Fighting, Joker. Flaws: Shy, Antagonistic. Bonds: Enemies. Occupation: Banker
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1000 cp.
Guy Ryland, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He carries a battered pickaxe and tarnished sword as well. His tied-back hair is golden. He has a tattooed face.
Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to make almost anything out of random pieces of junk.
History: He comes from a rich western family. His divine abilities were realized during a raid on his village. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Guy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Rich. Occupation: Barrister
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 1000 gp. Obsidian (13 gp).
Silvo TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his bow. His blonde hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Miner mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has passion for adventuring and risk; and an old rival family wants him found
Flaws: Terse, Shy, Disease. Bonds: Poor. Occupation: Sellsword
Voice: Sensual and smooth
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 11)
Armor Class 15
Hit Points 66 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Celestial, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
Possessions: 1200 gp. Star rose quartz (40 gp). Black pearl (1300 gp). Azurite (11 gp). Golden yellow topaz (1300 gp). Black star sapphire (1300 gp). Jade (130 gp). Aquamarine (1300 gp). Sard (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
