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NPC Generator

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Advanced [show]


Robert Palomarez, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He dresses like a well dressed Actor does. His blonde hair is lengthy and is close to two feet long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: He was raised in a mountains tribe. He worked as a nervous Actor and found it very stressful. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Pacifist. Flaws: Insane. Bonds: Job, Nature. Occupation: Actor

Voice: Speaks with back of mouth

Attributes [hide]

Robert Palomarez, Male Human Warlock 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Windy Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He dresses well, typically a more casual-formal manner. He keeps his long cinnamon fur kept up in a rat tail. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Windy isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Windy is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the north, but his parents moved at a very young age to the west. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Impeccable. Bonds: Attractive, Family, Immigrant, Criminal record. Occupation: Brewer

Voice: Shortens vowels

Attributes [hide]

Windy Treat, Male Tabaxi Druid 5
Medium (6'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)8 (-1) 13 (+1)14 (+2)
Skills Arcana +2, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 600 gp. Azurite (11 gp). Blue sapphire (600 gp). Zircon (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Hayley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. He keeps his long chestnut hair kept up in a rat tail. He has brown eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a pair of adventurers, Hubert grew up listening to his mother's many stories. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.

Motivation: Human compassion; and meet up once more with his childhood friend

Ideals: Justice, Gifted. Flaws: Greedy, Racist. Bonds: Adventurer. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Hubert Hayley, Male Human Rogue 10
Medium (6'2") Human, Neutral Good (CR 10)
Armor Class 14
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 12 (+1)9 (-1) 12 (+1)14 (+2)
Skills Performance +6, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +8 / 3d6+4, Grapple +4

Possessions: 90 pp. A necklace of small pink pearls (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozikth Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long red crest kept up in a rat tail. He wears round tiny glasses practically rammed into his face.

Personality: Mozikth hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is harsh and unforgiving.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Mozikth and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Attractive, Slave. Occupation: Barrister

Voice: Speaks in third person

Attributes [hide]

Mozikth Zzzxaaxthroth, Male Dragonborn Commoner 12
Medium (6'7") Dragonborn, Lawful Evil (CR 12)
Armor Class 13
Hit Points 51 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Arcana +6, Religion +6
Senses Passive Perception 11
Languages Common, Terran, Goblin
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 100 pp. Tourmaline (90 gp). Fire opal (400 gp). Tourmaline (90 gp). Carnelian (30 gp).


Social Check DCs


Joser Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady violet eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Junk Dealer business at a young age. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Junk Dealer for hire.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Joser Warmwater, Male Halfling Wizard 16
Small (3'3") Halfling, True Neutral (CR 16)
Armor Class 14
Hit Points 57 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 15 (+2)17 (+3)
Skills Nature +5, Persuasion +8
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344

Possessions: 6000 gp. Bloodstone (50 gp). Black star sapphire (800 gp). Blue quartz (15 gp). Violet garnet (600 gp). Violet garnet (600 gp). Carnelian (50 gp). Sardonyx (50 gp). Carnelian (50 gp). Moonstone (50 gp).


Social Check DCs

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