Osco Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tan cloak and cross-gartered violet stockings. He wears a colorful flower in his blonde hair. He has a tattooed face.
Personality: Osco hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Now he works as a singing tutor during his time off.
Motivation: He is terrified, and will act out of fear.
Ideals: Artistic, Logical. Flaws: Fearful, Insane. Bonds: Attractive. Occupation: Roofer
Voice: Gruff and masculine
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 3)
Armor Class 16
Hit Points 28 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 20 (+5) | 17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Terran
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
Possessions: 600 sp. Lapis lazuli (7 gp).
Bilbron Nackle, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'8", this man wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He will rave to anyone who will listen. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Flaws: Insane. Bonds: Attractive, Has a crush, Adventurer, Immigrant, Rich. Occupation: Tanner
Voice: Soft and mumbly
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 310 gp. 1 Half-Plate.
Charles Solvenstein, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a husky man, who tends to wear a large violet jacket. He wears a deerstalker hat to hide his balding. He has a tattooed face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Charles studied abroad. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Further expansion of business.
Ideals: Gifted. Bonds: Job, Rich, Adventurer. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 53 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp. Red garnet (110 gp).
Erdan Amastacia, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His auburn hair is styled in orderly dreadlocks. His eyes are likewise brown.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a great chef.
History: The child of a Dyer, who enjoyed hunting, Erdan was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Further expansion of business; and he wants to get laid
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Assassin
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 53 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Orc, Undercommon
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: 3000 gp. Finely wrought small gold bracelet (100 gp). Large well-done wool tapestry (200 gp). Cloth of gold vestments (60 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp).
Beast Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly warhammers and longbows. His lavender fur is drawn into a tight pony tail with a skull scrunchie. He has gleaming, smiling blue eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Miner but believes his peers are too gung-ho.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A rival would like him out of the picture; and he's repulsed by the pc
Ideals: Pacifist. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor, Criminal record. Occupation: Miner
Voice: Indian accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +5
Possessions: 30 pp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A small bag of saffron. (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!