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Advanced [show]


Art Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears just a grey suit. He wears a deerstalker hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Selfish, Antagonistic, PTSD. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Art Fang, Male Tabaxi Ranger 2
Medium (5'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)12 (+1) 11 (+0)18 (+4)
Skills Intimidation +6, Religion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 230 gp.


Social Check DCs


Radomir Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears just a black suit. His hair is long and black with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His half smiles and violet eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in the west, but his parents moved at a very young age to the south. Radomir was born on a far western mountains where he grew up under the tutelage of his mother, an expert Layabout. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Family. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Radomir Hogcollar, Male Halfling Adept 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 25 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 12 (+1)14 (+2)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 200 gp.


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white fur is kept up in a ponytail inside a broad hat. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Drifting took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly. Bonds: Rich, Family, Religious, Nature. Occupation: Bricklayer

Voice: Prounounces S like Z

Attributes [hide]

Drifting Candle, Male Tabaxi Cleric 9
Medium (5'6") Tabaxi, Neutral Evil (CR 9)
Armor Class 12
Hit Points 77 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)11 (+0) 16 (+3)16 (+3)
Skills History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146443210

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloak Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely white suit with brown socks and a vest with buckled shoes. He has a slight overbite and is overall scrawny. His beige fur is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born in the west. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother; and his name or reputation has been wronged in the past by dire rats, and he desires to right it

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Navigator

Voice: Uses sign language

Attributes [hide]

Cloak Shore, Male Tabaxi Paladin 8
Medium (5'4") Tabaxi, Neutral Evil (CR 8)
Armor Class 14
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Animal Handling +5, Deception +6
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: Banded agate (15 gp). Malachite (15 gp). Pink pearl (80 gp).


Social Check DCs


Ur-Lisak Weld, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. He has dyed his greying white hair a little too much giving a sharp white color. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Justice. Bonds: Poor, Criminal record, Job, Adventurer. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Ur-Lisak Weld, Male Half-Orc Monk 6
Medium (6'5") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 20 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)7 (-2) 12 (+1)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 5000 sp. Moss agate (11 gp). 1 Minor magic item.


Social Check DCs

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