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Advanced [show]


Melech Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a grey vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his grey boots flare out at the collars. His black hair is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As long as the job gets done he does not care how it got done.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Disciplined, Professionalism. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Melech Sorrow, Male Tiefling Expert 1
Medium (6'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 15 (+2)16 (+3) 11 (+0)16 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven, Aquan, Giant
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 50 gp. A silver and pearl hairclip (70 gp).


Social Check DCs


Gunter Stanton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, marred by sweets. His chestnut hair is still thick. His fierce green eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.

History: Gunter hails from a village terrorized by goblins. In his 15th year, his parents were killed by a goblins raid, leaving Gunter alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 14 years.

Motivation: He is terrified, and will act out of fear; and further expansion of business

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Adventurer, Enemies, Job. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Gunter Stanton, Male Human Paladin 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 17 (+3)9 (-1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 70 gp.


Social Check DCs


Two Llamas On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. His long gray fur is drawn into a two foot long braid. His hazel unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. A true patriot, Two Llamas would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Two Llamas was born in the east. At a young age he loved to build and create. From his teen years he was always beautiful and desirable, so people have always doted on him. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence. Flaws: Disease. Bonds: Attractive, Enemies, Military. Occupation: Scribe

Voice: Pirate accent

Attributes [hide]

Two Llamas On the Water, Male Tabaxi Aristocrat 10
Medium (6'6") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills Athletics +8, Stealth +8
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +8 / 3d6+4, Ranged +8 / 3d6+4, Grapple +8

Possessions: 1400 gp.


Social Check DCs


Eiravel Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. His brown eyes dart from person to person to random spaces in the air.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic, Optimist, Gifted. Flaws: Insane. Bonds: Slave. Occupation: Carter

Voice: Scottish accent

Attributes [hide]

Eiravel Iranapha, Male Elf Rogue 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)11 (+0) 11 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gormogord Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a robe, a symbol of magic around his neck, and a kukri on his belt. His hair is long and blonde with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His thin eyebrows rest above his beady brown eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was raised in a island tribe. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Nature. Occupation: Assassin

Voice: Speaks with back of mouth

Attributes [hide]

Gormogord Stoutbridge, Male Halfling Rogue 9
Small (3'2") Halfling, Chaotic Good (CR 9)
Armor Class 13
Hit Points 46 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)13 (+1) 12 (+1)10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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