Lance Southey, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He is dressed in a clean violet cloak covering his clean studded leather. Beneath his clothing is a huge mess of scar tissue. He wears a small hat to cover his moderate length chestnut hair. His gray eyes dart from person to person.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shepherd arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Ugly. Bonds: Slave, Rich, Adventurer. Occupation: Shepherd
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 9)
Armor Class 13
Hit Points 43 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 4000 sp. Aquamarine (700 gp). Rose (20 gp). Eye agate (9 gp). Emerald (500 gp). Tourmaline (150 gp). Blue sapphire (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zaffrab Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears a white collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He carries a battered monstrous two handed axe and tarnished spear as well. His brown hair is matted, messy, and big. His fierce blue eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His mother raised him in a mountain cabin. Cursed with vampirism at a very young age, Zaffrab has worked very hard to control his curse. He now spends his time doing works of charity.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Fighting, Philantrophist. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Sellsword
Voice: Gruff and masculine
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 11)
Armor Class 15
Hit Points 50 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 |
Possessions: 800 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled anklet (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Golden circlet with four aquamarines (6000 gp).
Morkral Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the south; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Dwarven, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 370 gp. 1 Masterwork Common Melee.
Travok Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly white, has prominent grey streaks. His violet eyes dart from person to person.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Philantrophist, Entrepeneur. Flaws: Racist. Bonds: Military, Family. Occupation: Miller
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 7000 cp.
Eiravel Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His hair is long and black with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. His hazel eyes are slightly larger than normal.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of dire rats once and for all.
History: Born to a pair of adventurers, Eiravel grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is searching for what he claims is his rightful reward.
Motivation: He has passion for adventuring and risk.
Flaws: Ugly, PTSD. Bonds: Poor, Job, Enemies, Adventurer. Occupation: Performer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1200 sp. Violet garnet (200 gp). Aquamarine (200 gp). 4 Holy water. 1 Antitoxin. 2 Tanglefoot bags.
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Their contribution stands as a beacon of hope for all adventurers!
