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Advanced [show]


Pelt Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears loose pants and a collared shirt complete with sweater beneath his coat. His orange fur is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.

Personality: Prone to second guessing himself, he comes off as nervous. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in a small island village. His family was turned out during the war. He and his family wandered north to less war torn lands. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Athletic. Flaws: Shy, PTSD. Bonds: Adventurer, Nature. Occupation: Detective

Voice: Jittery and nervous

Attributes [hide]

Pelt Of Storm, Male Tabaxi Druid 2
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 9 (-1)15 (+2)
Skills Perception +1
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Igden Offund, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'7" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. He wears a deerstalker hat to hide his balding. His violet eyes have a joyful gleam in them most of the time.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and his religion dominates his actions

Ideals: Impeccable, Artistic. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Baker

Voice: Booming voice

Attributes [hide]

Igden Offund, Male Gnome Fighter 14
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 154 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp. 1 Minor magic item.


Social Check DCs


Alberich Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a green coat. He is bristling with hidden weapons, mostly sickles and whips. He wears his blonde hair up. He has several tiny topaz earrings on each ear.

Personality: Aggressive, abrasive, and angry, Alberich embodies much of what other species detest in the Dwarves. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alberich fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Fighting. Flaws: Antagonistic. Bonds: Criminal record, Rich, Mentor. Occupation: Layabout

Voice: Eastern European accent

Attributes [hide]

Alberich Torunn, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)13 (+1) 11 (+0)9 (-1)
Skills Persuasion +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1700 sp.


Social Check DCs


Ahvain Meliamne, Male Elf [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'10" when asserting himself. His hair is long and red with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His skin is flawless and his gray eyes scan people very quickly.

Personality: Prone to second guessing himself, he comes off as nervous. He is a very good compulsive liar and kleptomaniac.

History: Ahvain was born the youngest of three triplets. His mother was a soldier and died while he was still young. Ahvain was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Shy. Bonds: Attractive, Criminal record, Family, Military. Occupation: Assassin

Voice: Laughs frequently while speaking

Attributes [hide]

Ahvain Meliamne, Male Elf Warlock 2
Medium (4'10") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 80 gp.


Social Check DCs


Three On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a large pastel jacket. His fur is beige and very short. His fair skin shows little sign of his aristocratic breeding.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: Gifted from a young age, Three studied abroad. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: To share knowledge with the world; and he is wracked by social anxiety

Ideals: Athletic, Gifted, Logical. Flaws: Shy, Fearful. Bonds: Attractive. Occupation: Priest

Voice: American accent

Attributes [hide]

Three On the Water, Male Tabaxi Ranger 10
Medium (5'2") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 58 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 12 (+1)15 (+2)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 11
Languages Common, Infernal, Auran, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 220 pp. Gold and topaz bottle stopper cork (1200 gp).


Social Check DCs

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