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Advanced [show]


Nicor Talent, Male Tiefling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears red painted combat armor at almost all times. His dark red hair is unkempt and raggedy. His ears are large.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Nicor was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and an old rival family wants him found

Flaws: Ugly, Cynical. Bonds: Poor, Family. Occupation: Dyer

Voice: Pirate accent

Attributes [hide]

Nicor Talent, Male Tiefling Fighter 3
Medium (5'3") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp. Silver pearl (160 gp). Rock crystal (40 gp).


Social Check DCs


Berrian Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, black shirt, and violet tie. His hair is short and white. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He hasn't been sleeping well lately.

Motivation: A strong sense of loyalty to Elven people; and he is currently in port desperately looking for someone to get him out

Ideals: Joker. Flaws: Insomniac, Racist. Bonds: Slave, Rich. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Berrian Floshem, Male Elf Barbarian 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Athletics +3, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Celestial, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Krimmon Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a black coat. With bright blonde hair and a scraggly beard. He is baby faced.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He is a logical person and will generally grow upset if things defy logic and science.

History: Krimmon was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Halfling conditions. He tends to his Weaver job now, and dutifully fulfills any obligations he has.

Motivation: He's repulsed by the PC; and sabotage a competitor

Ideals: Logical. Flaws: Racist, Antagonistic. Bonds: Enemies, Job. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Krimmon Fatrabbit, Male Halfling Cleric 6
Small (3'4") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 8 (-1)16 (+3)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Dabbledob Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'6" when asserting himself. His white hair is cut jaggedly and amateurishly. His gray eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. Dabbledob liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and to find somewhere to settle down

Flaws: Ugly, Mundane, Shy. Bonds: Has a crush, Nature. Occupation: Animal Trainer

Voice: Squeaky

Attributes [hide]

Dabbledob Wildwander, Male Gnome Aristocrat 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 18 (+4)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 42000 sp. 1 Minor magic item.


Social Check DCs


Thar Hallewell, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left leg. He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has shaved his head bald. His fierce blue eyes like to dwell on things.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small island village. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and a deep hatred of goblins

Ideals: Gifted. Bonds: Enemies, Immigrant, Nature. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Thar Hallewell, Male Half-Orc Warrior 5
Medium (5'9") Half-Orc, True Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5

Possessions: 100 gp.


Social Check DCs

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