Nadarr Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A 6'8" southern man, he prefers to wear white clothing when he does not wear armor. He keeps his copper crest in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Cocky and sure of himself, he believes he is the best Priest born in the past three hundred years. He does not trust anyone and sleeps with one eye open.
History: Nadarr lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.
Motivation: He has passion for adventuring and risk; and find a way to reverse the transformation of his sister
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Family, Adventurer. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 9)
Armor Class 12
Hit Points 32 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon, Infernal, Celestial
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +5
Possessions: 2000 gp. Red-brown spinel (80 gp). Jade (80 gp). Carnelian (30 gp). Lapis lazuli (15 gp). Rose (30 gp). Zircon (30 gp). Blue star sapphire (600 gp). Star rose quartz (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Burgell Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tan deerstalker hat and tan clothes. He has done his best to style his brown hair to look like a famous performer. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He is a ruthless business man, a trait he acquired from his father.
History: He got into the Sage business at a young age. He worked as a nervous Sage and found it very stressful. He got away from his former life and has fallen to alcoholism.
Motivation: Doesn't want to be a Sage and was forced into it by his family; and an old rival family wants him found
Ideals: Professionalism, Entrepeneur. Flaws: Addict. Bonds: Job, Family. Occupation: Sage
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Aquan, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Bertram Hallewell, Male Human [Permalink]
Personal [hide]
Description: This man wears red leather gloves, a red jacket, and tight pants, and sports empty pouches on his belt. His chestnut hair is knotted and matted. His brown eyes have a joyful gleam in them most of the time.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Sabotage a competitor; and balancing his hectic life and new spy responsibilities is difficult
Ideals: Justice, Fighting. Flaws: Mundane. Bonds: Military, Job. Occupation: Spy
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 50 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Deep blue spinel (300 gp). Tourmaline (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ratbag Rutherford, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His skin is flawless and his green eyes scan people very quickly.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He enjoys reading and quiet.
History: Ratbag lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Ideals: Joker, Logical. Bonds: Attractive, Family, Slave. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 14
Hit Points 48 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 13 (+1) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 12000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Old masterpiece painting (2200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp).
Srorthen Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his bronze crest down. His half smiles and gold eyes are beguiling and draw you in.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Born to a pair of adventurers, Srorthen grew up listening to his father's many stories. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his writing dream.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and he desires power and/or immortality
Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Ruler
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 4)
Armor Class 10
Hit Points 13 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Auran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
