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Advanced [show]


Vassago Grief, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his silver hair in a pixie cut. His gold eyes dart from person to person.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised in a white middle class family as the only child. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Joker. Flaws: Mundane, Depressed. Bonds: Religious, Rich. Occupation: Spice Merchant

Voice: Scratchy, weak

Attributes [hide]

Vassago Grief, Male Tiefling Ranger 8
Medium (6'9") Tiefling, True Neutral (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Animal Handling +6, Intimidation +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His white hair is singed and shortened. His eyes, though not visible through his cowl, are gold.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invites people to come help in his community garden.

History: He was born at the edge of vast forest. His parents enrolled him in a Expert school at a young age so that he could practice his divine talents. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep.

Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Nature. Occupation: Adventurer

Voice: Sensual and smooth

Attributes [hide]

Zepar Dodge, Male Tiefling Expert 6
Medium (5'5") Tiefling, Lawful Evil (CR 6)
Armor Class 10
Hit Points 15 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Insight +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 700 gp.


Social Check DCs


Gorfel Winthrop, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a brown poncho over his likewise colored trousers and shirt. He has a long auburn beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He would rather hide behind his crafts than deal with other people.

History: Born in the south to a Apothecary, Gorfel learned a great deal about his father's area of expertise. Through the years after Gorfel was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gorfel's father didn't care for him much, and the feeling was mutual. He struck the Apothecary job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: Attractive, Job. Occupation: Apothecary

Voice: Old Prospector

Attributes [hide]

Gorfel Winthrop, Male Half-Orc Fighter 7
Medium (6'3") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 38 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)12 (+1) 9 (-1)8 (-1)
Skills History +4, Performance +2
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown tunic with blue highlights, and long black pants that bunch up around his shoes, and carries longswords. He wears his cinnamon fur down. His green eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is a ruthless business man, a trait he acquired from his father.

History: He was born in a small desert village. Lone liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: His relatives are trying to arrange a marriage; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Entrepeneur. Flaws: Insane. Bonds: Nature, Slave, Family. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Lone Candle, Male Tabaxi Druid 7
Medium (5'10") Tabaxi, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)10 (+0) 16 (+3)11 (+0)
Skills Perception +6, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Ahrim Dodge, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man wears professional attire. His clothes are grease stained in places. He has wavy white hair. His eyes are silver and he is always smoking a pipe.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Actor profession.

History: Ahrim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Passionate. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Shepherd

Voice: Jamaican accent

Attributes [hide]

Ahrim Dodge, Male Tiefling Rogue 6
Medium (6'8") Tiefling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 39 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 16 (+3)17 (+3)
Skills Persuasion +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 900 gp.


Social Check DCs

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