Chad Koehlanna, Male Half-Elf [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has done his best to style his chestnut hair to look like a famous performer. He has blue eyes and a green hat with a grey feather.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Chad was born the youngest of three triplets. Chad was born on a far eastern desert where he grew up under the tutelage of his father, an expert Mercenary. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Mercenary, and he later adopted a second son.
Motivation: To prove his worth to the world; and regain custody of his son
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Family, Immigrant. Occupation: Mercenary
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 15)
Armor Class 13
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
Possessions: 6000 gp. Citrine (20 gp). Tourmaline (100 gp). Bloodstone (20 gp). Blue star sapphire (1000 gp). Deep blue spinel (200 gp). Golden pearl (100 gp). Carnelian (20 gp). Deep blue spinel (200 gp). Zircon (20 gp). Sardonyx (20 gp). Jade (100 gp). Jade (100 gp). Red-brown spinel (100 gp). Banded agate (5 gp). Deep green spinel (100 gp). Carnelian (20 gp). Blue quartz (5 gp). Carnelian (20 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kilvar Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a robe, a symbol of luck around his neck, and a shortspear on his belt. He is an epitome of beauty. He wears a small hat to cover his moderate length white hair. He has a dull look in his violet eyes.
Personality: Kilvar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born several months after his father was called into army service. Through the years after Kilvar was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Kilvar's father didn't care for him much, and the feeling was mutual. He has never given up on his painting dream.
Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Body Guard
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2000 cp. Carnelian (40 gp).
Shivering Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a perfectly clean shirt and pair of pants. His fur is cut close to his head. His half smiles and green eyes are beguiling and draw you in.
Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Shivering hails from a village terrorized by giants. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Assassin. He hasn't told them the truth, but wants to settle down with them.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Enemies, Nature, Has a crush. Occupation: Doctor
Voice: Pirate accent
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 11)
Armor Class 15
Hit Points 41 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 11 (+0) | 12 (+1) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +9 / 3d8+5, Grapple +5
Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). A silver and pearl hairclip (30 gp). 1 Minor magic item. 1 Minor magic item.
Suhnae Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. He has a tattooed face.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.
History: Suhnae was born the youngest of three triplets. His childhood dream was to be a Carpenter, but he was a colossal failure. He now owns his own business.
Motivation: To protect his home; and wants to open a new tavern
Ideals: Philantrophist, Pacifist. Bonds: Family, Job, Guardian. Occupation: Navigator
Voice: Speaks with a cold
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal, Ignan
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1 Climber’s kit. 1 Masterwork Musical instrument.
Marbas Art, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a blue costume with the symbols of strength on his torso. His Stetson hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.
History: Marbas was raised in a hard working conservative environment. When Marbas reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He struck the Shoemaker job and began his own company from there.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Military. Occupation: Shoemaker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 6)
Armor Class 10
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
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