Kipper Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He has a missing right arm. He is well dressed, constantly wearing a green suit, grey shirt, and green tie. He wears his black hair down. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: When he was but 6 years old his parents immigrated from the north. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He feels kind of lost in life; and he's repulsed by the pc
Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Roofer
Voice: Stutters
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 14)
Armor Class 14
Hit Points 109 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 19 (+4) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Orc, Dwarven, Druidic
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 1000 gp. Sapphire pendant on gold chain (2100 gp). Sapphire pendant on gold chain (2100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Solid gold idol (400 gp).
Dworic Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a grey coat. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.
History: Sold as a small child to a slaver, Dworic was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Stylist.
Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor
Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Mentor, Job. Occupation: Stylist
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Elven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Adran Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with violet lining and desert motifs, and sports empty pouches on his belt. He keeps his long white hair kept up in a rat tail. He has hazel eyes and a violet hat with a blue feather.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot resist a sob story and will often dote over anyone who has one.
History: Adran hails from a village terrorized by drow. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He has a crush on the local Carpenter; and several ex partners dislike his way of doing things and want revenge
Ideals: Philantrophist. Flaws: Shy. Bonds: Enemies, Rich, Has a crush. Occupation: Healer
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 300 gp. 1 Half-Plate. 1 Masterwork Light wooden shield. 1 Full Plate.
Arumawann Leffery, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is constantly adorned with expensive silk clothing, often dyed in bright red and tan, and wears rings and necklaces with large, colorful gems. He has a long auburn beard with little hanging trinkets. This amber eyed westerner is not easily forgotten.
Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has worked as a Shoemaker like his father before him.
Motivation: He is unsatisfied with his job.
Ideals: Gifted. Bonds: Rich, Immigrant, Job, Religious, Enemies. Occupation: Shoemaker
Voice: Can't modulate volume
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (600 gp).
Ozyman Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears light armors faded through time and improper care. His golden hair and beard is wavy and long. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a massive crush on the younger sibling of the Sailor who has hired him part-time. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To reunite with his absent mother; and he has a crush on the local shipwright
Ideals: Philantrophist. Flaws: Disease. Bonds: Has a crush, Family. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 79 (13d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +7
Possessions: 800 pp. Sardonyx (20 gp). Zircon (20 gp). Red garnet (80 gp). Bloodstone (20 gp). Fire opal (1000 gp). Violet garnet (1400 gp). Violet garnet (1400 gp). Alexandrite (1400 gp). Amethyst (80 gp). Black star sapphire (1000 gp). Red spinel (80 gp). Azurite (4 gp).
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