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Advanced [show]


Darrak Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His hair is brown and curly. His half smiles and gray eyes are beguiling and draw you in.

Personality: Overbrimming with self-confidence, Darrak isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is a font of random trivia from the lore and stories he has discovered

History: Born in a small village he learned the ways of the warrior from his mother. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Darrak fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical, Fighting. Bonds: Attractive, Debt. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Darrak Durthane, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 106 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. Malachite (9 gp).


Social Check DCs


Cloak Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear yellow pants and tee shirts. He wears his white fur up. He has gleaming, smiling amber eyes.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered poetry. He moves from town to town, unable to find a place to settle.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Immigrant. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cloak Prim Posies, Male Tabaxi Wizard 1
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)11 (+0) 9 (-1)16 (+3)
Skills Intimidation +5, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs


Gilthur Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is short and red. He wears a mask on his face.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. After a long history of fighting, Gilthur and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Guardian, Mentor, Attractive. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

Gilthur Broodfist, Male Dwarf Wizard 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)10 (+0) 16 (+3)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 110 gp. Onyx (70 gp). 1 Masterwork studded leather.


Social Check DCs


Hamil Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a blue coat over a pastel low-cut shirt, and a deerstalker hat upon his head. With bright chestnut hair and a scraggly beard. His eyes are likewise green.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Hamil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Hamil's mother didn't care for him much, and the feeling was mutual. He bought a dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he has passion for adventuring and risk

Ideals: Passionate, Fighting. Flaws: Antagonistic. Bonds: Nature. Occupation: Doctor

Voice: Boston accent

Attributes [hide]

Hamil Tallfellow, Male Halfling Bard 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 17 (+3)14 (+2) 10 (+0)10 (+0)
Skills Athletics +1, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 160 gp.


Social Check DCs


Mantus Anger, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of kukris on his belt, each one with a opal on the hilt. His hair, while still mostly silver, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a ruthless business man, a trait he acquired from his father.

History: He was raised in a white middle class family as the only child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mantus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom; and to reunite with his absent father

Ideals: Fighting, Entrepeneur. Flaws: Shy, Mundane. Bonds: Family. Occupation: Weaver

Voice: Speaks with squeezed throat

Attributes [hide]

Mantus Anger, Male Tiefling Warrior 4
Medium (6'7") Tiefling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30000 cp.


Social Check DCs

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