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NPC Generator

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Advanced [show]


Ombul Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a fancy tan suit. With a patchy black beard and wild black hair. He is baby faced.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Ombul was raised in a hard working conservative environment. He worked as a nervous Actor and found it very stressful. He now mingles about in high society.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Attractive, Enemies, Job, Rich, Criminal record. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Ombul Honeypot, Male Halfling Adept 2
Small (3'4") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Insight +4, Nature +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Aquan, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 1400 sp.


Social Check DCs


Mamnen Patience, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His white hair, when down, is lengthy. His skin is flawless and his white eyes scan people very quickly.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Mamnen was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Guardian, Poor, Adventurer. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Mamnen Patience, Male Tiefling Monk 9
Medium (5'10") Tiefling, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 65 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)19 (+4) 16 (+3)18 (+4)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Aquan, Infernal, Celestial, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Kite Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses like a well dressed Ploughman does. He has a moderate pudge and is not very fit. His beige fur is lengthy. His green eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He never wears the same outfit twice, unless he absolutely has to.

History: When he was but 3 years old his parents immigrated from the east. A few years later when the west was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He feels kind of lost in life; and to be a glassblower again

Ideals: Artistic. Flaws: Antagonistic, Depressed. Bonds: Job, Immigrant. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Kite Prim Posies, Male Tabaxi Ranger 8
Medium (6'5") Tabaxi, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 30 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 8 (-1)15 (+2) 13 (+1)10 (+0)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 3000 sp. Sard (50 gp). Smoky quartz (50 gp). Alexandrite (800 gp). Sard (50 gp). Iolite (50 gp).


Social Check DCs


Tricking Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed crossbow, just in case. He is muscular with a powerful set of arms. His orange fur is long and unkept. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: He was born in a small plains village. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and to end his boredom

Ideals: Philantrophist. Flaws: Ugly, Insane, Mundane. Bonds: Nature. Occupation: Actor

Voice: Smooth and feminine

Attributes [hide]

Tricking Paws, Male Tabaxi Barbarian 19
Medium (6'8") Tabaxi, Neutral Good (CR 19)
Armor Class 11
Hit Points 140 (19d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 13 (+1)18 (+4)
Skills Acrobatics +7
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +7

Possessions: 9000 gp. Peridot (70 gp). Freshwater pearl (11 gp). Malachite (11 gp). Violet garnet (1600 gp). Silver pearl (130 gp). Deep blue spinel (1600 gp). Red-brown spinel (130 gp). Coral (130 gp). Red spinel (130 gp). Deep blue spinel (1600 gp). Blue quartz (11 gp). Peridot (70 gp). Chalcedony (70 gp). Black star sapphire (500 gp). White pearl (130 gp). Red spinel (130 gp). Lapis lazuli (11 gp). Bloodstone (70 gp). Alexandrite (1600 gp). 1 Major magic item.


Social Check DCs


Snagog Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'7" eastern man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair is singed and shortened. His green eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Snagog was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk; and regain custody of his daughter

Ideals: Joker. Flaws: Ugly, Secretive. Bonds: Adventurer, Family. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Snagog Bradley, Male Half-Orc Commoner 7
Medium (6'7") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)8 (-1) 11 (+0)14 (+2)
Skills Athletics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. Chrysoberyl (100 gp).


Social Check DCs

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