Borun Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: An older man who likes to wear ponchos typically of a light green in addition to tight pants, he is not a threatening figure. His hair, while still mostly chestnut, has prominent grey streaks. He is very pretty but has cold, dead eyes.
Personality: Borun speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.
History: He got into the Carter business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 15 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero
Ideals: Impeccable, Fighting. Flaws: Fearful. Bonds: Attractive, Job, Adventurer. Occupation: Carter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 43 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 700 gp. Red-brown spinel (130 gp). Hematite (16 gp). Pink pearl (130 gp). 1 Minor magic item. 1 Minor magic item.
Ahvain Teinithra, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears just a tan suit. He sports a long auburn beard, and similarly colored long hair. This hazel eyed westerner is not easily forgotten.
Personality: Cocky and sure of himself, he believes he is the best Healer born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.
History: From birth he was tutored by a cruel and relentless mentor. He helped his father out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is not mentally stable, and does not behave rationally; and he's looking for his big break
Ideals: Logical. Flaws: Insane. Bonds: Job, Mentor, Adventurer. Occupation: Healer
Voice: Switch between two voices
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Undercommon, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Mordai Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a violet shirt with thin blue vertical stripes and grey pants. His white hair is still thick. His eyes are gold and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Further he is a bit of a stoner and is frequently out of it.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered west to less war torn lands. He's since become an addict/alcoholic.
Motivation: Wishes to resurrect an old love; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic, Addict, PTSD. Occupation: Beggar
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: Tourmaline (130 gp). Brown-green garnet (130 gp). Golden yellow topaz (400 gp).
Karg Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses well, wearing tan shirts, loose pants, and blazers most of the time. He has a slight overbite and is overall scrawny. His chestnut hair is lengthy. His skin is flawless and his brown eyes scan people very quickly.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born into a rich family. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Revenge; and he has money and likes to spend it
Flaws: Disease. Bonds: Attractive, Enemies, Rich, Nature. Occupation: Laborer
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 300 gp.
Oren Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is drawn into a tight pony tail with a clover scrunchie. His violet eyes dart from person to person to random spaces in the air.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. He became a Mortician soon after.
Motivation: To be a Beggar again; and expand his business
Ideals: Athletic, Fighting. Flaws: Shy. Bonds: Job. Occupation: Mortician
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!