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NPC Generator

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Advanced [show]


Spring Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a green poncho over his likewise colored trousers and shirt. He has no fur. His eyes, though not visible through his cowl, are green.

Personality: He is overprotective of those who hire his services. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born a particularly ugly child, much to the horror of his parents. Spring was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Spring decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable.

Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Guardian, Criminal record. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Spring Of Ale, Male Tabaxi Ranger 18
Medium (5'4") Tabaxi, Chaotic Neutral (CR 18)
Armor Class 14
Hit Points 128 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)18 (+4) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +10, Deception +7
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +10 / 5d6+4, Ranged +10 / 5d6+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1403

Possessions: 3000 gp. Aquamarine (1300 gp). Hematite (5 gp). Citrine (60 gp). Blue sapphire (1600 gp). Moss agate (5 gp). Azurite (5 gp). Freshwater pearl (5 gp). Aquamarine (1300 gp). Freshwater pearl (5 gp). Rhodochrosite (5 gp). White pearl (50 gp). Carnelian (60 gp). Rhodochrosite (5 gp). Rose (60 gp). White opal (1600 gp). Black opal (1600 gp). Eye agate (5 gp). Brown-green garnet (50 gp). Bloodstone (60 gp). Black pearl (1300 gp). Azurite (5 gp). Fire opal (1600 gp). Deep blue spinel (1300 gp). Aquamarine (1300 gp). Golden yellow topaz (1300 gp). Jasper (60 gp). Black pearl (1300 gp). Tourmaline (50 gp). Aquamarine (1300 gp). Zircon (60 gp). Black pearl (1300 gp). Black star sapphire (1600 gp). Jasper (60 gp). 1 Major magic item.


Social Check DCs


Alberich Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of luck around his neck, and a kukri on his belt. His chestnut hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He takes great joy in being the best Unemployed in town.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting. Bonds: Attractive, Job, Military, In love. Occupation: Unemployed

Voice: Prounounces S like Z

Attributes [hide]

Alberich Holderhek, Male Dwarf Warlock 2
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 16 (+3)8 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Gnoll, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 400 gp.


Social Check DCs


Skirt On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing the road beaten gear of a warrior. His fur is white and curly. His eyes are copper.

Personality: While he acts the brute, he is far gentler than he would appear. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His necromantic abilities were realized during a raid on his village. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Fighting, Philantrophist, Gifted. Bonds: Enemies, Criminal record. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Skirt On the Water, Male Tabaxi Ranger 10
Medium (6'5") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)14 (+2) 11 (+0)10 (+0)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 10
Languages Common, Goblin, Auran
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1201

Possessions: 1800 gp.


Social Check DCs


Grisha England, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has styled his brown hair well, parting it to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Expand his business; and balancing his hectic life and new junk dealer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly, Mundane, Antagonistic. Bonds: Job. Occupation: Junk Dealer

Voice: Soothing and warm

Attributes [hide]

Grisha England, Male Half-Orc Monk 9
Medium (5'10") Half-Orc, True Neutral (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)13 (+1) 16 (+3)7 (-2)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Orc, Dwarven
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 900 gp.


Social Check DCs


Igden Welber, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair, when down, is lengthy. His eyes are amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Flaws: Emotional, Mundane. Bonds: Attractive, Criminal record, Rich. Occupation: Herbalist

Voice: Speaks with back of mouth

Attributes [hide]

Igden Welber, Male Gnome Barbarian 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)14 (+2) 9 (-1)8 (-1)
Skills Arcana +4
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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