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Advanced [show]


Dadalan Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His crest, while still mostly blue, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: He is a hateful person. He taunts others and blames them for his problems. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a forest tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Dadalan and his spouse have recently divorced.

Motivation: Wants to raise his children well; and he is greedy

Flaws: Antagonistic. Bonds: Slave, Nature, Rich, Family. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Dadalan Grrrmmballhyst, Male Dragonborn Commoner 3
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 12 (+1)17 (+3) 12 (+1)17 (+3)
Skills Perception +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Sylvan, Goblin, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: Solid gold idol (600 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Seven Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an entirely black suit with tan socks and a vest with buckled shoes. His long beige fur is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Athletic. Flaws: Insomniac, Disease. Bonds: Adventurer. Occupation: Painter

Voice: Jamaican accent

Attributes [hide]

Seven Shoe, Male Tabaxi Paladin 8
Medium (6'6") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 58 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)9 (-1) 14 (+2)15 (+2)
Skills Perception +5, Stealth +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 7000 sp. Brass mug with jade inlays (600 gp). A silver and pearl hairclip (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp).


Social Check DCs


Balimaar Sheldon, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: A powerful brothel owner made him what he is. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He's looking for his big break.

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Adventurer, Mentor, Immigrant. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Balimaar Sheldon, Male Human Cleric 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 6000 sp.


Social Check DCs


Fargrim Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of emerald and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is singed and shortened. His thin eyebrows rest above his beady gray eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Enemies, Nature. Occupation: Miner

Voice: Scandinavian accent

Attributes [hide]

Fargrim Fireforge, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)18 (+4) 13 (+1)10 (+0)
Skills Athletics +4, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Auran, Celestial, Giant
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 290 gp. 1 Half-Plate.


Social Check DCs


Zook Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tan painted combat armor at almost all times. His long blonde hair reaches down to his waist. His eyes are blue and he is always smoking a pipe.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Gifted from a young age, Zook studied abroad. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and many orcs want him driven away

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Brewer

Voice: Speaks like tongue is numb

Attributes [hide]

Zook Quillsharpener, Male Gnome Druid 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 240 gp.


Social Check DCs

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