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NPC Generator

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Advanced [show]


Bidreked Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He is dressed in an above average manner. Beneath his clothing is a huge mess of scar tissue. His black crest is heavily combed to the left. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Bidreked will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: Bidreked was born with his mother's beautiful face. He was taken from his home at a very young age. He now spends his time doing works of charity.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Extrovert, Philantrophist. Flaws: Insane. Bonds: Attractive, Slave. Occupation: Roofer

Voice: Thin and wheezing

Attributes [hide]

Bidreked Skaarzborroosh, Male Dragonborn Warrior 4
Medium (6'7") Dragonborn, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Giant, Orc
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hamil Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: This western man wears tattered old clothes. His clothes are grease stained in places. His long black hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born to a Healer, his father struggled to pay the bills. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Wants to have a good time and be beloved; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Glassblower

Voice: Hard of hearing, loud

Attributes [hide]

Hamil Fastfoot, Male Halfling Expert 4
Small (3'4") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 14 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Elven, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Malmûg Stratford, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'2" and muscular, this southern man wears a red deerstalker hat and red clothes. His black hair is braided into rings. His green eyes dart from person to person to random spaces in the air.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born to a pair of adventurers, Malmûg grew up listening to his father's many stories. Cursed with a spirit at a very young age, Malmûg has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Athletic. Flaws: Depressed, Impulsive, Disease. Bonds: Adventurer, Family. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Malmûg Stratford, Male Half-Orc Monk 6
Medium (6'2") Half-Orc, Neutral Evil (CR 6)
Armor Class 10
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He dresses in grey turtlenecks beneath a blue coat with brown slacks. His fur, while still mostly red, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Stoic and calm, he prefers to meditate than take action. He is skeptical of what others tell him and is slow to trust.

History: He got into the Shepherd business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To be a Guard again; and balancing his hectic life and new shepherd responsibilities is difficult

Ideals: Athletic, Disciplined. Flaws: Ugly, Shy. Bonds: Job. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Emerald Timber, Male Tabaxi Bard 2
Medium (6'6") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 5 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 8 (-1)12 (+1) 16 (+3)9 (-1)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 40 gp. 1 Silk rope.


Social Check DCs


Beloril Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears a pastel shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them, marred by beers. He wears his auburn hair up. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the west, but his parents moved at a very young age to the north. There was a wharf not far from home where he often wandered off to fish. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Nature. Occupation: Adventurer

Voice: Mousy voice

Attributes [hide]

Beloril Bloodkith, Male Dwarf Warlock 9
Medium (4'5") Dwarf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 37 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 16 (+3)13 (+1)
Skills History +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Gnome
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322222

Possessions: 900 gp. Brown-green garnet (40 gp). Tourmaline (40 gp). Black pearl (1600 gp). White pearl (40 gp). Golden yellow topaz (1600 gp). Iolite (20 gp). Violet garnet (1600 gp). Fire opal (1200 gp).


Social Check DCs

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