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NPC Generator

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Advanced [show]


Nelkin Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his amber eyes scan people very quickly.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Stylist mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Nelkin Littlefoot, Male Halfling Fighter 6
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 15
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 12 (+1)16 (+3) 11 (+0)15 (+2)
Skills Athletics +2, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling, Orc, Abyssal, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +7

Possessions: 900 gp. Deep blue spinel (700 gp). Black opal (400 gp).


Social Check DCs


Bertram Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with brown colored cloaks and clothing, and sports empty pouches on his belt. His hair, while still mostly silver, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with a spirit at a very young age, Bertram has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic, Disease, Insomniac. Bonds: Mentor. Occupation: Beggar

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Wildheart, Male Halfling Commoner 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 17 (+3)18 (+4)
Skills Animal Handling +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 sp. 1 Minor magic item.


Social Check DCs


Hadarai Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His silver hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to loving parents in a slum to the south. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Hadarai and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Sellsword

Voice: Eastern European accent

Attributes [hide]

Hadarai Selevarun, Male Elf Paladin 2
Medium (5'3") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 230 gp.


Social Check DCs


Zaffrab Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His tied-back hair is chestnut. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zaffrab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and wants his loneliness to end

Ideals: Fighting, Athletic. Flaws: Ugly, Greedy. Bonds: Has a crush. Occupation: Dilettante

Voice: Slurs words

Attributes [hide]

Zaffrab Oomtrowl, Male Gnome Expert 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)15 (+2) 13 (+1)16 (+3)
Skills Sleight of Hand +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 27000 cp. Silver chalice with lapis lazuli gems (60 gp). A small bag of saffron. (10 gp). Black velvet mask with numerous citrines (60 gp). 1 Chain shirt. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Diggory Holton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his red hair. He has gleaming, smiling hazel eyes.

Personality: He is a Animal Trainer first and foremost. He believes firmly that knowledge should be universal. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: Doesn't want to be a Animal Trainer and was forced into it by his family.

Ideals: Fighting. Bonds: Poor, Attractive, Job, Family. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Diggory Holton, Male Human Aristocrat 11
Medium (6'5") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 40 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)14 (+2) 16 (+3)12 (+1)
Skills Nature +6, Performance +5
Senses Passive Perception 13
Languages Common, Sylvan, Celestial
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs

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