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NPC Generator

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Advanced [show]


Rolf Morton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His deerstalker hat is riddled with cuts and holes. His eyes, though not visible through his cowl, are gray.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Impeccable, Artistic. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Cartwright

Voice: Sleepy voice

Attributes [hide]

Rolf Morton, Male Human Barbarian 4
Medium (5'8") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Carnelian (30 gp).


Social Check DCs


Frug Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. He is physically well-built. His brown hair is lengthy. He has several tiny sapphire earrings on each ear.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He never wears the same outfit twice, unless he absolutely has to.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A gifted student he started as a Body Guard, but he got bored and became a Bellfounder. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Artistic. Flaws: Insane, Disease. Bonds: Attractive, Rich, Job. Occupation: Bellfounder

Voice: Middle-eastern accent

Attributes [hide]

Frug Umbodoben, Male Gnome Barbarian 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Zed Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tight fitting violet shirt and pants. He has a small bristly mustache and wavy brown hair. His amber unseeing eyes seem to look past you.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. When he's not drinking or sleeping the drinks off, he's doing music.

History: Zed lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found

Ideals: Artistic. Flaws: Disease. Bonds: Nature, Family, Slave. Occupation: Barber

Voice: Hollow voice

Attributes [hide]

Zed Ainsley, Male Half-Orc Rogue 10
Medium (5'5") Half-Orc, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 49 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 14 (+2)11 (+0)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theobald Whitby, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright tan suits and hats. He is physically well-built. He has styled his brown hair well, parting it to the right. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A powerful necromancer made him what he is. A few years later when the west was not economically sound they moved to his current location. He has been saving his money to try and buy his sister's freedom.

Motivation: Many dire rats want him driven away; and wants to raise his children well

Flaws: Ugly, Antagonistic. Bonds: Family, Mentor, Immigrant, Enemies. Occupation: Jeweler

Voice: Squeaky

Attributes [hide]

Theobald Whitby, Male Human Commoner 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Henry Merton, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. With bright white hair and a scraggly beard. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Gifted from a young age, Henry studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying sister.

Motivation: He is wracked by social anxiety; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly, Insomniac, Fearful. Occupation: Courier

Voice: Switch between two voices

Attributes [hide]

Henry Merton, Male Human Rogue 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)18 (+4) 16 (+3)12 (+1)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Ignan, Gnoll, Aquan, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 300 sp.


Social Check DCs

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