Tûmhom Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His skin is fair and his fingers are delicate and long. With a patchy blonde beard and wild blonde hair. He is baby faced.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Born in the south to a Bowyer, Tûmhom learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Bowyer. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Money/treasure; and to be a assassin again
Ideals: Joker, Impeccable. Bonds: Job, Family, Rich. Occupation: Bowyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 15)
Armor Class 11
Hit Points 74 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Peridot (40 gp). Moonstone (40 gp). Chrysoberyl (80 gp). Golden yellow topaz (1400 gp). Zircon (40 gp). Black pearl (1400 gp). Red spinel (80 gp). Rock crystal (40 gp). Brown-green garnet (80 gp). Chrysoberyl (80 gp). Peridot (40 gp). Tourmaline (80 gp). Jade (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Morkral Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a perfectly clean shirt and pair of pants. He has white hair. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic. Flaws: Disease, Racist. Bonds: Attractive, Poor, Enemies. Occupation: Mayor
Voice: Stutters
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Breastplate.
Harvest Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He keeps his orange fur in a flapper bob. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions
Ideals: Fighting. Bonds: Attractive, Adventurer, Poor, Religious. Occupation: Spice Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Tabaxi, True Neutral (CR 16)
Armor Class 12
Hit Points 148 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 18
Languages Common, Abyssal, Dwarven, Aquan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 2 | 1 | 1 |
Possessions: 9000 gp. Carnelian (60 gp). Golden pearl (60 gp). Jet (60 gp). Violet garnet (500 gp). Violet garnet (500 gp). Carnelian (60 gp). Coral (60 gp). Azurite (13 gp). Freshwater pearl (13 gp). Peridot (60 gp). Sardonyx (60 gp). Silver pearl (60 gp). Rich purple corundum (1400 gp). Citrine (60 gp). Violet garnet (500 gp). Zircon (60 gp). Chrysoprase (60 gp). Hematite (13 gp). Eye agate (13 gp).
Nuraval Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his black hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a very good compulsive liar and kleptomaniac.
History: His parents moved while he was still in utero so he is the first generation to be born here. Nuraval liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.
Motivation: He is a bit of a kleptomaniac; and seeks redemption
Ideals: Joker. Bonds: Attractive, Criminal record, Immigrant, Nature. Occupation: Locksmith
Voice: Sensual and smooth
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 37 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 19 (+4) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: Rhodochrosite (16 gp). Rhodochrosite (16 gp). 1 Smokesticks.
Sun Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is typically in his Carter uniform. He has done his best to style his lavender fur to look like a famous performer. His eyes, though not visible through his cowl, are yellow.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Sun would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is greedy; and expand his business
Flaws: Antagonistic. Bonds: Job, Military, Rich, Adventurer. Occupation: Carter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 40 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6
Possessions: 3000 sp.
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