Pijjirik Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. He is physically well-built. His crest is short and bronze. His gold unseeing eyes seem to look past you.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He moved out east to avoid the crime he committed. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Opinionated. Flaws: Disease, Insane, Antagonistic. Bonds: Criminal record. Occupation: Slave Trader
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Draconic, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp. Aquamarine (500 gp). Deep green spinel (130 gp). Violet garnet (500 gp). 1 Small steel mirror.
Senteq Beren, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears professional attire. His moppish red hair is in a traditional bowl cut. His fierce violet eyes like to dwell on things.
Personality: This man loves music and to teach people music more than just about anything. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He comes from a rich western family. He has had some formal music training, and achieved minor success. Days after completing his studies, news broke out that his hometown was attacked by orcs. Senteq was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the orcs.
Motivation: He wants revenge against orcs.
Ideals: Athletic, Artistic. Bonds: Attractive, Enemies, Rich. Occupation: Detective
Voice: Slow speaker
Attributes [hide]
Small (3'7") Gnome, Neutral Evil (CR 10)
Armor Class 12
Hit Points 76 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Infernal, Celestial
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1300 gp. Freshwater pearl (7 gp). 1 Minor magic item.
Pelaios Rapture, Male Tiefling [Permalink]
Personal [hide]
Description: He very much looks the part of a Ruler. He keeps his dark red hair in a flapper bob. His eyes, though not visible through his cowl, are red.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Pelaios took refuge in the old dungeon and found the beat up club and armor he uses now. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Optimist. Bonds: Job, In love, Nature. Occupation: Ruler
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 12)
Armor Class 11
Hit Points 70 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 3000 gp. Pink diamond (2000 gp). Peridot (30 gp). Black pearl (900 gp). Moonstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Namfoodle Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He sports blue clothing, slightly heavier than average wear. His whole body is exceptionally muscular. His hair is short and chestnut. His eyes are likewise violet. His teeth are white and perfect.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is obsessed with finding treasure.
History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and obtaining odd cultural gnomish artifacts is his passion
Ideals: Fighting. Bonds: Immigrant, Attractive, Enemies, Adventurer. Occupation: Bounty Hunter
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. Jet (160 gp).
Ur-Lisak Tindall, Male Half-Orc [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he dresses in collared shirts and wears a proper scarf over his head. He has a very tight haircut. His green eyes have a joyful gleam in them most of the time.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is not mentally stable, and does not behave rationally; and he has a rivalry with the church that dominates his actions
Flaws: Antagonistic, Insane. Bonds: Attractive, Religious, Enemies. Occupation: Weaver
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 100 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 1000 gp. A miniature golden chest with tiny emeralds lining the top (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold cup set with emeralds (3000 gp). Embroidered and bejeweled glove (1000 gp).
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