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Advanced [show]


Rimple Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Server. His hair is silver, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the west his family was never financially stable. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Server

Voice: Thin and wheezing

Attributes [hide]

Rimple Albaratie, Male Gnome Rogue 5
Small (3'4") Gnome, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)12 (+1) 15 (+2)14 (+2)
Skills History +4, Survival +5
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. Carnelian (20 gp). Rich purple corundum (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Dulmage, Male Half-Elf [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He wears a deerstalker hat to cover his moderate length blonde hair. He wears crescent spectacles with a black brim.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his mother was called into army service. A gifted student he started as a Slave Trader, but he got bored and became a Map Maker. He has set out to sabotage the competition.

Motivation: To prove his worth to the world.

Ideals: Joker. Flaws: Impulsive. Bonds: Military, Job. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Tim Dulmage, Male Half-Elf Adept 8
Medium (5'2") Half-Elf, Lawful Good (CR 8)
Armor Class 10
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 17 (+3)13 (+1)
Skills Investigation +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 700 gp. Amethyst (160 gp). Iolite (20 gp). Hematite (11 gp). Obsidian (11 gp). Citrine (20 gp).


Social Check DCs


Oppleby Silverthread, Male Gnome [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and black pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His red hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: Oppleby wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He pushes his goals aggressively. He is also a coward if confronted.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Oppleby took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted arcane powers by his dying sister.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Disciplined, Gifted. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Navigator

Voice: Soft and melodious

Attributes [hide]

Oppleby Silverthread, Male Gnome Sorcerer 5
Small (3'3") Gnome, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 16 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 9
Languages Common, Gnome, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gomory Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses in tan turtlenecks beneath a green coat with grey slacks. With bright chestnut hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with painting.

History: Gomory was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Wants to raise his children well.

Ideals: Athletic, Artistic. Bonds: Family, Poor. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Gomory Barclay, Male Human Ranger 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 8 (-1)13 (+1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Terran, Gnoll, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 sp.


Social Check DCs


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing a long, green cloak, marred by teas. His hair is brown and curly. His brown eyes have a joyful gleam in them most of the time.

Personality: He can speak with the recently deceased. He enjoys reading and quiet.

History: Gifted from a young age, Gerard studied abroad. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Gifted, Logical. Flaws: Ugly, Fearful, Antagonistic. Bonds: Family. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

Gerard Beckwith, Male Human Wizard 11
Medium (5'7") Human, Chaotic Good (CR 11)
Armor Class 13
Hit Points 40 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 11 (+0)9 (-1)
Skills Persuasion +3, Sleight of Hand +7
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 3d8-1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 2000 gp. Tiger eye turquoise (10 gp). Aquamarine (300 gp). Violet garnet (300 gp). Deep blue spinel (300 gp). White pearl (40 gp). Jet (40 gp).


Social Check DCs

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