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Advanced [show]


Vonbin Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He is muscular with a powerful set of arms. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered south to less war torn lands. Since then, he has sought to make the best of life.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Optimist, Professionalism. Flaws: PTSD. Bonds: Rich, Debt. Occupation: Bounty Hunter

Voice: Old Prospector

Attributes [hide]

Vonbin Hammerstone, Male Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)10 (+0) 12 (+1)10 (+0)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1600 sp.


Social Check DCs


Stannor Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep violet leather and dull white iron scale mail. He is muscular with a powerful set of arms. He wears a colorful flower in his chestnut hair. His blue eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Stannor grew up listening to his father's many stories. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in falchion use. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many goblins want him driven away.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Adventurer, Enemies. Occupation: Gardener

Voice: Jittery and nervous

Attributes [hide]

Stannor Strongbones, Male Halfling Druid 15
Small (3'2") Halfling, Neutral Evil (CR 15)
Armor Class 15
Hit Points 68 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills Insight +4
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Orc
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1000 pp. Coral (100 gp). Violet garnet (1400 gp). Star ruby (1000 gp). 1 Medium magic item.


Social Check DCs


Warryn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his black hair well, parting it to the right. He has a dull look in his violet eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Ugly, Lazy. Bonds: Rich, Enemies. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Warryn Gobblefirn, Male Gnome Rogue 8
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)16 (+3) 14 (+2)9 (-1)
Skills Athletics +2, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Infernal, Ignan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +6

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Salasar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a custom-built plate barding that's adorned with brown lining and desert motifs. His silver crest is matted, messy, and big. His red eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Merchant. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the south, but his parents moved at a very young age to the east. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Merchant.

Motivation: His religion dominates his actions.

Flaws: Ugly, Fearful. Bonds: Job, Religious, Immigrant. Occupation: Merchant

Voice: Jamaican accent

Attributes [hide]

Salasar Qyxpahrgh, Male Dragonborn Expert 10
Medium (6'3") Dragonborn, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 68 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 230 pp. Carnelian (70 gp).


Social Check DCs


Orsik Burrowfound, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He is wearing colorful clothing, dressed as a Doctor, and his gloved hand is found clutching a dagger. His silver hair is thinning but still full. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Persistence, Optimist. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Doctor

Voice: High pitched and raspy

Attributes [hide]

Orsik Burrowfound, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)17 (+3) 16 (+3)9 (-1)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 70 pp. 1 Healer’s kit.


Social Check DCs

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