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Advanced [show]


Percival Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. His hair is blonde and curly. He wears an eyepatch.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Sellsword, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Percival Bradshaw, Male Human Warlock 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 80 gp.


Social Check DCs


Gomory Adley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, brown, dusty cloak. His long red hair reaches down to his waist. His eyes are hazel.

Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich eastern family. A gifted student he started as a Detective, but he got bored and became a Fletcher. He struck the Fletcher job and began his own company from there.

Motivation: He is greedy; and find a way to reverse the transformation of his sister

Flaws: Shy, Antagonistic. Bonds: Rich, Job, Family. Occupation: Fletcher

Voice: Pirate accent

Attributes [hide]

Gomory Adley, Male Human Aristocrat 11
Medium (6'0") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 22 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)18 (+4) 11 (+0)10 (+0)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Dwarven, Terran, Infernal
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4

Possessions: 2500 gp. Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His fur is cut close to his head. This copper eyed easterner is not easily forgotten.

Personality: Eccentric and domineering, Nimble will drive conversation. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert, Artistic. Bonds: Poor, Criminal record. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Nimble In Shadow, Male Tabaxi Adept 1
Medium (5'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 sp.


Social Check DCs


Lûgnak Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a long, green, dusty cloak. His red hair is greying along the sides and has receded to reveal a widow's peak. He has blue eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the east to a Shoemaker, Lûgnak learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and he is content

Ideals: Optimist, Entrepeneur. Flaws: Fearful, Mundane. Bonds: Job. Occupation: Shoemaker

Voice: pre-pubescent

Attributes [hide]

Lûgnak Gresham, Male Half-Orc Warlock 7
Medium (5'4") Half-Orc, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 70 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)10 (+0) 15 (+2)11 (+0)
Skills Animal Handling +5, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Pink pearl (100 gp). Jasper (70 gp). Coral (100 gp).


Social Check DCs


Watson Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His red hair is cut jaggedly and amateurishly. His eyes are green.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He would rather hide behind his crafts than deal with other people.

History: He served in the navy to pay for his family's outstanding loans. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He now travels the world, in search of power and loot.

Motivation: To reunite with his absent father; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Shy. Bonds: Adventurer, Family, Military. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Watson Wildheart, Male Halfling Expert 9
Small (3'0") Halfling, Chaotic Evil (CR 9)
Armor Class 16
Hit Points 37 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 13 (+1)12 (+1) 18 (+4)9 (-1)
Skills Insight +7, Performance +2
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 3d4+0, Ranged +8 / 3d4+5, Grapple +5

Possessions: 800 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp).


Social Check DCs

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