Gardain Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case, marred by chocolates. He wears his hair in dreadlocks. His green eyes lackadaisically let the world flow into them.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born to a Server, his mother struggled to pay the bills. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in warhammer use. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gardain was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Cook
Voice: Soft and mumbly
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 72 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Goblin
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 2600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oren Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He very much looks the part of a Farmer. With bright blonde hair and a scraggly beard. He has a dull look in his gray eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. The war was a terrible time for him, and Oren does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Oren was raised in a hard working conservative environment. His childhood dream was to be a Bricklayer, but he was a colossal failure. He now owns his own business.
Motivation: He feels kind of lost in life; and further expansion of business
Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Job, Military. Occupation: Farmer
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 43 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 700 gp. Malachite (5 gp). Azurite (5 gp). Jasper (20 gp). 1 Minor magic item. 1 Minor magic item.
Naal Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He wears a white wide-brimmed hat and white clothes. His chestnut hair has been sun bleached extensively. He wears large thick round spectacles.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Barkeep and found it very stressful. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: A deep hatred of illithids; and he is unsatisfied with his job
Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Job, Enemies. Occupation: Barkeep
Voice: Eastern European accent
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 6 (-2) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
Possessions: 400 gp. 3 Antitoxin. 3 Thunderstones.
Sweet Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses well, wearing white shirts, loose pants, and blazers most of the time. He has wavy gray fur. He wears a mask on his face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the south his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to find somewhere to settle down
Ideals: Justice. Flaws: Mundane, Insane. Bonds: Attractive, Poor. Occupation: Engraver
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 8)
Armor Class 13
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal, Auran, Druidic
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 700 gp.
Henry Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in yellow turtlenecks beneath a black coat with brown slacks. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are amber.
Personality: He can speak with the recently deceased. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Henry grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Henry. He has recently gotten a pet goose that steals things from people.
Motivation: He has decided he is irredeemable.
Ideals: Athletic, Gifted, Philantrophist. Bonds: Mentor, Criminal record. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: Golden pearl (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!
