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Advanced [show]


Direcris Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His green crest is kept up in a ponytail inside a small hat. His red eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Entrepeneur. Flaws: Shy, Racist. Bonds: Criminal record. Occupation: Butcher

Voice: Prounounces S like Z

Attributes [hide]

Direcris Wystongjiir, Male Dragonborn Expert 9
Medium (6'5") Dragonborn, Neutral Evil (CR 9)
Armor Class 9
Hit Points 63 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Arcana +4, Athletics +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +4

Possessions: 15000 sp.


Social Check DCs


Prâk Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a brown suit, yellow shirt, and blue tie. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise hazel.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: He was born the only child of a wealthy merchant. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and his relatives are trying to arrange a marriage

Ideals: Athletic, Entrepeneur. Flaws: Disease, Addict. Bonds: Attractive. Occupation: Herbalist

Voice: Scratchy, weak

Attributes [hide]

Prâk Cotton, Male Half-Orc Sorcerer 6
Medium (5'3") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)7 (-2) 14 (+2)12 (+1)
Skills Insight +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 sp. Red garnet (60 gp). Moonstone (40 gp). Moonstone (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fulbar Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a tan and grey handkerchief worn on his right side. His chestnut hair is still thick. His eyes are a pleasant brown.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Fulbar and his spouse have recently divorced.

Motivation: Further expansion of business; and a deep hatred of dire rats

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Job, Enemies. Occupation: Junk Dealer

Voice: Raspy

Attributes [hide]

Fulbar Hogcollar, Male Halfling Barbarian 3
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +2, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp.


Social Check DCs


Randal Conway, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of pickaxes on his belt, each one with a amethyst on the hilt. He keeps his white hair in a flapper bob. His eyes are green and he is always smoking a pipe.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by drow. Randal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's looking for his big break

Ideals: Fighting. Flaws: Hedonist. Bonds: Adventurer, Slave, Enemies. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Randal Conway, Male Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)11 (+0) 15 (+2)17 (+3)
Skills Perception +5, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Delebean Offund, Male Gnome [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, grey shirt, and tan tie. He carries with him a set of falchions on his belt, each one with a ruby on the hilt. He wears his hair in dreadlocks. He has a dull look in his green eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. Through the years after Delebean was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Delebean's father didn't care for him much, and the feeling was mutual. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delebean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Religious, Enemies. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Delebean Offund, Male Gnome Aristocrat 1
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 16 (+3)12 (+1) 11 (+0)9 (-1)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 30 gp.


Social Check DCs

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