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Advanced [show]


Uraim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has done his best to style his white hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in a small desert village. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Further expansion of business; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Greedy, Impulsive. Bonds: Attractive, Nature, Criminal record, Job. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Uraim Strakeln, Male Dwarf Ranger 3
Medium (4'5") Dwarf, True Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Charles Brixton, Male Human [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather. He is portly but not overly obese. His hair is cut close to his head. He wears an eyepatch.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: Further expansion of business; and to reunite with his old friends

Flaws: Ugly, Insomniac. Bonds: Adventurer, Military, Job. Occupation: Body Guard

Voice: Speaks through clenched teeth

Attributes [hide]

Charles Brixton, Male Human Aristocrat 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 46 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)17 (+3) 16 (+3)16 (+3)
Skills Performance +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Celestial, Infernal, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 70000 cp. Sardonyx (80 gp). Sard (80 gp). Banded agate (8 gp). Blue diamond (3000 gp). Malachite (8 gp). Violet garnet (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a long, black, dusty cloak. He has a small bristly mustache and wavy black hair. His eyes are blue and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a wizard, Rimple was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was taken as a slave by a traveling circus and forced to perform Since then, he has sought to make the best of life.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Optimist, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Slave. Occupation: Interpreter

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rimple Dunben, Male Gnome Expert 4
Small (3'8") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)14 (+2) 16 (+3)14 (+2)
Skills Deception +4, Religion +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Black pearl (500 gp). Chrysoprase (80 gp). Black pearl (500 gp). Deep blue spinel (500 gp). 1 Minor magic item.


Social Check DCs


Hubert Law, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He carries a battered longsword and tarnished ceremonial dagger as well. His auburn hair is styled in orderly dreadlocks. His violet eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. Further he is a bit of a stoner and is frequently out of it.

History: The child of a Soapmaker, who enjoyed hunting, Hubert was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Opinionated. Flaws: Addict. Bonds: Rich, Nature, Job. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Hubert Law, Male Human Bard 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)12 (+1) 13 (+1)10 (+0)
Skills Arcana +3, Stealth +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 800 sp.


Social Check DCs


Nalral Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright green suits and hats. He wears a colorful flower in his auburn hair. He wears a mask on his face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Gifted from a young age, Nalral studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Disciplined, Gifted. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Nalral Bofdann, Male Dwarf Cleric 1
Medium (3'11") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)12 (+1) 17 (+3)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 60 gp.


Social Check DCs

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