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Advanced [show]


Gerard Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He wears a pastel costume with the symbols of luck on his torso. His hair is blonde and very short. His blue eyes dart from person to person to random spaces in the air.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born several months after his mother was called into army service. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He uses money and sex appeal to get what he needs; and he wants nothing more than to rejoin the army

Ideals: Athletic, Fighting. Bonds: Attractive, Rich, Military. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Gerard Goltorah, Male Half-Elf Bard 15
Medium (5'6") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 10
Hit Points 76 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)16 (+3) 14 (+2)9 (-1)
Skills Acrobatics +5, Perception +7
Senses Passive Perception 17
Languages Common, Elven, Infernal, Orc, Goblin
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164433320

Possessions: 5000 gp. Tiger eye turquoise (15 gp). Amethyst (130 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Malachite (15 gp). White opal (1100 gp). Black pearl (1400 gp). Canary diamond (2000 gp). Moss agate (15 gp). Carnelian (50 gp). Rock crystal (50 gp). Zircon (50 gp). Freshwater pearl (15 gp). Lapis lazuli (15 gp). Red-brown spinel (130 gp). Red spinel (130 gp). Clear bright green emerald (2000 gp). Violet garnet (1400 gp). Bloodstone (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lorm Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears just a brown suit. His blonde hair is singed and shortened. He has green eyes and a brown hat with a red feather.

Personality: Lorm speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He enjoys reading and quiet.

History: Born in the east his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Immigrant, Poor. Occupation: Courier

Voice: Aggressive tone

Attributes [hide]

Lorm Lincoln, Male Half-Orc Cleric 7
Medium (6'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 37 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)8 (-1) 17 (+3)11 (+0)
Skills Arcana +2, Deception +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: Just what you see.


Social Check DCs


Trym Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He is physically well-built. He has a brown handlebar mustache and slicked back brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and money/treasure

Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Detective

Voice: Speaks fast with a slight lisp

Attributes [hide]

Trym Gracey, Male Human Warrior 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Euron Soft, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears violet leather gloves, a violet jacket, and tight pants. He has brown hair. His half smiles and black eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Euron will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Euron was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion.

Ideals: Extrovert. Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Euron Soft, Male Tiefling Druid 8
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 50 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)16 (+3) 12 (+1)15 (+2)
Skills Nature +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His brown fur is kept up in a ponytail inside a deerstalker hat. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He desires power and/or immortality; and nothing but the best is good enough for him

Flaws: Ugly, Shy, Addict. Bonds: Poor. Occupation: Detective

Voice: Dutch accent

Attributes [hide]

Silent On the Water, Male Tabaxi Commoner 11
Medium (6'7") Tabaxi, Lawful Good (CR 11)
Armor Class 13
Hit Points 32 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 11 (+0)11 (+0) 9 (-1)18 (+4)
Skills Deception +8, Nature +4
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4

Possessions: 3200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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