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NPC Generator

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Advanced [show]


Borun Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this southern man wears tight fighting clothing, which leaves very little to the imagination. His brown hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.

Personality: He is calm most of the time but flees social interaction. He receives visions of the future at random moments

History: He was born a particularly ugly child, much to the horror of his parents. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Borun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting, Athletic, Gifted. Flaws: Ugly, Shy. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Borun Honeypot, Male Halfling Expert 2
Small (3'2") Halfling, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills Religion +4, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. 3 Thunderstones.


Social Check DCs


Orsik Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his white hair in a flapper bob. His eyes are a pleasant green.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born blind and as such lacked many opportunities for work. Orsik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Optimist, Opinionated. Flaws: Disease, Greedy. Bonds: Adventurer. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Orsik Steelfist, Male Dwarf Cleric 8
Medium (3'11") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 500 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Sapphire pendant on gold chain (2800 gp).


Social Check DCs


Koeth Cithreth, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a penchant for wearing a ring with an oversized ruby on his right hand. His auburn hair and beard is wavy and long. His eyes, though not visible through his cowl, are brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. He made a point of taking high paying jobs and getting most of it up front. He then took over the family business and is one of the better Beggar for hire.

Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk

Ideals: Opinionated. Bonds: Rich, Job, Military, Adventurer. Occupation: Beggar

Voice: Uses lots of figures of speech

Attributes [hide]

Koeth Cithreth, Male Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)14 (+2) 15 (+2)11 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Orc, Gnoll
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 30 pp. Blue star sapphire (600 gp). Golden yellow topaz (800 gp).


Social Check DCs


Shag Wedgwood, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a tan suit, blue shirt, and green tie. His auburn hair is smooth and relatively long. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Shag hails from a village terrorized by giants. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in dagger use. Days after completing his studies, news broke out that his hometown was attacked by giants. Shag was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants revenge against giants.

Ideals: Joker, Fighting. Flaws: Secretive. Bonds: Enemies. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Shag Wedgwood, Male Half-Orc Bard 4
Medium (5'0") Half-Orc, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Infernal, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Olunt Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is long and blonde with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. His face is covered beneath a completely black helmet.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Dwarf Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Ugly, Antagonistic, Lazy. Bonds: Adventurer. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Olunt Daraln, Male Dwarf Cleric 4
Medium (4'5") Dwarf, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 13 (+1)16 (+3)
Skills Athletics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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