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Advanced [show]


Fenriz Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of axes, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His silver hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born in the east. A gifted student he started as a Mercenary, but he got bored and became a Shepherd. He left for the east, certain he would find work there.

Motivation: He wants revenge against goblins; and further expansion of business

Ideals: Fighting, Joker. Bonds: Attractive, Enemies, Immigrant, Job. Occupation: Shepherd

Voice: Uses lots of figures of speech

Attributes [hide]

Fenriz Rapture, Male Tiefling Commoner 1
Medium (6'1") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Odo Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tattered old clothes. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. His ears are large.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He believes the world needs to unite to get rid of brigands once and for all.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying sister.

Motivation: Wants to work out more often; and someone believes him a fraud

Ideals: Athletic, Gifted. Flaws: Ugly, Sensitive. Bonds: Enemies. Occupation: Barber

Voice: Soothing and warm

Attributes [hide]

Odo Kimberly, Male Human Bard 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)17 (+3) 15 (+2)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 1000 cp. 1 Good lock.


Social Check DCs


Fargas Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears rags and sports a simple walking cane. His moppish red hair is in a traditional bowl cut. He has a tattooed face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: He got into the Spice Merchant business at a young age. Fargas was born on a far southern plains where he grew up under the tutelage of his mother, an expert Spice Merchant. He has set out to sabotage the competition.

Motivation: To be a Spy again.

Ideals: Persistence, Artistic. Flaws: Shy. Bonds: Poor, Job, Immigrant. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Fargas Wildcloak, Male Halfling Monk 10
Small (3'0") Halfling, Neutral Good (CR 10)
Armor Class 14
Hit Points 52 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 17 (+3)10 (+0)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2100 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Black velvet mask with numerous citrines (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aramil Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is slicked back into a classic pompadour. His eyes are hazel and catlike.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born into a rich family. He dropped out of school before completing his studies. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Entrepeneur, Optimist, Logical. Flaws: Impulsive. Bonds: Rich. Occupation: Spy

Voice: Speaks with lips pursed

Attributes [hide]

Aramil Osav, Male Half-Elf Rogue 7
Medium (5'8") Half-Elf, Lawful Good (CR 7)
Armor Class 11
Hit Points 23 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 17 (+3)14 (+2)
Skills Insight +6, Religion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 60000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dain Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long chestnut hair reaches down to his waist. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He cannot resist a sob story and will often dote over anyone who has one.

History: Dain was born the youngest of three triplets. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dain grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dain. Being a Bricklayer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Regain custody of his son.

Ideals: Philantrophist. Bonds: Poor, Attractive, Criminal record, Family. Occupation: Bricklayer

Voice: Hollow voice

Attributes [hide]

Dain Strakeln, Male Dwarf Expert 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 280 gp. Moonstone (30 gp).


Social Check DCs

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